[TOT] ToT on Windows 11

Ravenhawk9999

Chieftain
Joined
Feb 14, 2024
Messages
2
I've followed all the patch instructions I can find, and run K-Light to make sure the codecs are active, but as soon as I get to the world building stage, ToT crashes to desktop. Same thing happens if I try to start the Midgard scenario. This system started as a windows 10 system, and I had no issue then, but since it updated to 11, I cannot play ToT. I am having the same issue on my tower, which was built as a Win 11 system. Neither system has an integrated cd-rom, but I am not getting any warnings about cd missing.

Any help?
 
Welcome!
When you say all patch instructions are you just talking official patches or fan patches too? Cause ToT will crash on modern 64bit OS's without the 64bit fan patch applied.
Although that crash normally happens before world building when you try to name your ruler so this might be something else. I noticed someone else posting about a crash during world building here.. although they were talking about MGE on Win 11 I think..
 
Yeah. I've run the patch in that thread. And I think it is the same issue. Heck, I even renamed the intro.avi as intro.tmp and it still crashes to desktop at the same point.No crash log, so there is nothing to use to figure it out.
 
I've posted about this thread over in the other one. Maybe FoxAhead will be able to work it out or if not maybe someone else will develope a workaround as it becomes a bigger issue with more and more people switching to Win 11.
In the meanwhile all I can suggest is a VirtualBox VM with an older version of windows on it. Sucks, but may be the only workaround for now until this issue is identified and resolved which could take time.
 
In the meanwhile all I can suggest is a VirtualBox VM with an older version of windows on it.
Microsoft allows anyone to download Xp's iso.

There's an excellent tool on the net to activate xp without internet connexion (gives a code we could receive by phone at the time)
 
Last edited:
Here once again
1718626965127.png
 
Yes I know you did hence why over in your other thread I said "could be another new issue in play out there that doesn't happen to everyone with Win 11 but is clearly happening to some.." for all the good it did lol..

We've had 2 people recently talking about this issue now and presumably they'll be more coming so if we can somehow figure out what they have or are doing that's different to you and others having no problems on Win 11 then we can make it a non-issue. Hopefully it's the later in that they're just doing something different meaning nothing needs to be patched.
 
Hi all,

For those who maybe interested, I recently decided to purchase a new computer with Windows 11 installed on it, as my previous ones were over 11 years old and showing definite signs of slowing down.

Obviously, one of the first things I wanted to verify is whether Civilization II MGE and ToT/ToTPP would work on it.

For my part, I didn't bother to reinstall it from my Civilization Chronicles CD (as I seem to have misplaced it) but simply copied the folder from my previous computer (which was set up with ToTPP 0.184 and FoxAhead's latest CIV2UIA ) and pasted it into the root drive of my new computer: C:\Sid Meier's Civilization Chronicles TOTPP 0184.

Root.png


In this manner, it's possible to run both MGE and TOT without a CD. Just make sure you have the latest TOTPP and CIV2UIA versions installed, which you can grab here:

FoxAhead Civ2UIA: download the following zip ''Civ2UIA.v1.21.5.2785.zip'' from his gitHub page here. You can also check out his ''Civilization II MGE User Interface Additions (CIV2UIA)'' development thread here.
ToTPP version: ''Release 0.18.4'' from his CivFanatics page here.

I did some basic testing and found that both MGE and ToT/ToTPP are working smoothly with no crashes.

Of course, I can only confirm that this is working on my set up but I hope this was useful for anyone who might be planning on upgrading to Windows 11.
 
Last edited:
Worth pointing out though that transferring your old install folders over will bypass most of the known installation and patching problems (especially with the chronicles edition) people get stuck on, but I don't think it will fix the indeo video codec issue, so that step still needs to be done.
This is about the ability to play the game videos, correct?

This is purely a personal preference but as I exclusively play or design scenarios the ability to play the Civ videos has never been a concern for me. I don't think I've even seen one in the past 15 years.

It's the gameplay itself that remains my primary focus and as long as that works I'm a happy camper (besides until I relocate my CD I wouldn't be able to view the videos anyhow (now darn where could it be...:lol:!)).
 
Last edited:
Back
Top Bottom