Where the macro is concerned, I guess the source cosde isn't necessary but it is if you you want to do more advanced stuff --which would require the actual program to be changed. But then, I just skimmed over the link. Funny you should mention it because I downloaded CSPL but never got around to messing with it. I'm pretty bloody lazy too...Not necessarily. Did you take a look at the link? Nobody, as far as I'm aware, has taken on Angelo Scotto's CSPL. I'm not a C++ programmer, so investigating its potential would require some extra effort on my part - and I'm a lazy bugger.


Oh, right. The attacker get transported to a separate map where the trigger unit is right?The trigger isn't placed on the transport site (it would block access otherwise), but instead, on a tile accessible via the destination site.
What about using the Transport action to change the transport properties of the same group of unit so that they can use differnt sites at differnt times during the course of the game? Not at all familiar with the Transport action so please don't ask me to elaborate on that.
Sorry I couldn't be more helpful.
For more stuff concerning events in both MGE and ToT see my Events Thread.