Prester John 2
Warlord
I haven't found a thread that collects the information we have so far on the ways trade and economics function.
What I gathered so far:
You get gold from tiles, buildings and wonders.
You collect resources from tile improvements.
Resources are age-specific or ageless.
You can allocate these resources to specific cities thus giving them additional gold, production, culture and science.
By trading via a trader with a neighbouring civilization you can gain access to their resources. These tradeagreements have to be mutual.
By collecting many resources you can pass milestones on the way to an economic victory.
Later on factories can be build which presumably refine certain resources.
What did I miss?
What I gathered so far:
You get gold from tiles, buildings and wonders.
You collect resources from tile improvements.
Resources are age-specific or ageless.
You can allocate these resources to specific cities thus giving them additional gold, production, culture and science.
By trading via a trader with a neighbouring civilization you can gain access to their resources. These tradeagreements have to be mutual.
By collecting many resources you can pass milestones on the way to an economic victory.
Later on factories can be build which presumably refine certain resources.
What did I miss?