Craig_Sutter
Deity
Posts 53 and 54 have the art zips. They work for me.
Posts 53 and 54 have the art zips. They work for me.
I'm not sure what you mean... are you talking about SPE256-SPE32 files? I just copied the icons there to blank template. I did not make any changes from the original...
Maybe your leader head was on another layer... I'll check. If you copy/pasted it in, that may be the case. The one I copied was of some old guy.
<Trait_YieldChangeWorldWonder> does not exist. You'd need to create it first, and even then, I don't think there is an entry in the traits table that will allow you to do this... there is for natural wonders but not wonders, per se.
What you wrote, provided you first created a trait called Trait_YieldChangeWorldWonder, would simply increase the science yield by 4. Just giving a trait a name will not enable it to do what the name says... it has to be called from the table at the beginning of the Traits file.
So while there is "Trait_YieldChangesNaturalWonder", there is none simply for wonders, so it cannot be done the way you are trying.
I would like to make an Atomic era longer on the tech tree, now it have 2 column and 10 line, and I want to make it 3 or 4 column, but cant find proper .xml file
, I know how to move technologies on the tree
, but if they go more than 17 column they are in futur era
.