Trouble Understanding the Petra

Note though, that for Petra, floodplains also count as Deserts (whereas Desert Folklore does not), so you get a MASSIVE boost to otherwise already awesome tiles.

You have this 100% backwards. Flood plains are a "feature" available only on desert tiles and desert folklore absolutely works on them. Petra *specifically* states that it does NOT work on flood plains.
 
Had Petra as the Huns in a city with 5 Desert Sheep and a few desert hill tiles next to a river.

My god.
 
I know that I'm not the first person on these boards to notice AI oddness, but I hate being beaten to Petra by one turn by an AI who only has one desert tile in his city's boarders. I have 9 desert hills damn you!

And why beeline The Mausoleum Of Halicarnassus when you've only one stone tile?
 
Petra is sweet if you have lots of desert hills in a city and the city is large enough to build such a wonder. It does make desert plains all right, but it's really about the hills.
 
Imagine a game on the Sandstorm map as the Dutch settling on a floodplain river with lots of salt mines in the desert tiles with the Petra boosting most of the tiles and polders on all the floodplains
 
It doesnt apply for floodplains, which kinda blows. I can only see this being overwhelmingly useful on towns nearby many desert hills, or oasis's. Otherwise desert tiles are just like trading posts on plains near a river. Meh. It should apply for flood plains.
 
Petra just makes a desert city into a plains city. I don't understand all of the hype.

It can be used to make a city where you couldn't have one before, atleast a good one. That and it is actually better then a plains city. It is more like a plains city with a river for every tile, extra food on every hill and some culture to help you along with your SP. To be honest I don't understand why you aren't hyped. Every game I play now if I see desert I scout it out to see if it would be a good petra site later.
 
I know that I'm not the first person on these boards to notice AI oddness, but I hate being beaten to Petra by one turn by an AI who only has one desert tile in his city's boarders. I have 9 desert hills damn you!

And why beeline The Mausoleum Of Halicarnassus when you've only one stone tile?

I once had a city with 5 sea resources and was building the Colossus, only to be beaten to it by the AI in a city with no sea resources! I guess he really needed the 5:gold: :rolleyes:
 
I once had a city with 5 sea resources and was building the Colossus, only to be beaten to it by the AI in a city with no sea resources! I guess he really needed the 5:gold: :rolleyes:

Load an autosave and go all tyrant-pharaoh on that cities ass. It doesn't matter if you starve the citizens, the wonder would be worth it.
 
I know that I'm not the first person on these boards to notice AI oddness, but I hate being beaten to Petra by one turn by an AI who only has one desert tile in his city's boarders. I have 9 desert hills damn you!

And why beeline The Mausoleum Of Halicarnassus when you've only one stone tile?

You need those questions answered, seriously? The AI is just dumb. End of story.
 
Just made it in a current game. It is nice but not gamebreaking - and its a wonder so benefits it gives come with a nice hammer price. And its very situational as stated before.
 
Example of Petra being awesome. Lots of mines on the desert.

Before (note silver hill under the city):
Spoiler :
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After:
Spoiler :
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Start of game save file if anyone wants to play it (saved on Mac, not sure if that matters):
Babylon, Immortal, Pangea
 

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11 Academies is probably about 5 or 6 too many.
 

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