Trouble with resources in my mod

As Virote Considon posted, it is Good to Check All the Units again on the Map.

Correct the Upgrade path for the Harrier VTOL with Rocketry as you want (Are you using a Resource for the Harrier VTOL?)
Make sure the Tech Tree prerequisites are correct along with any required resources.

Just curious why you want the Harrier VTOL to Upgrade from another aircraft rather than only be directly built or auto-produced with Rocketry for the Civs you want to have it? I assume you want to eliminate the aircraft that upgrades to the Harrier VTOL for the CIVs that gain the Harrier VTOL.
 
Thanks both of you so far.

After I had played two games with deleted Harrier, I have added it again into the game (this time after Rex) and playing it as Spain. Even on a small map I have still some days before I reach Steampower. ;(

I allways test new units by giving them via time machine (also known as Savegame Editor ;) ) to the player.

Just curious why you want the Harrier VTOL to Upgrade from another aircraft rather than only be directly built or auto-produced with Rocketry for the Civs you want to have it? I assume you want to eliminate the aircraft that upgrades to the Harrier VTOL for the CIVs that gain the Harrier VTOL.
I am not a friend of autoproduction, despite using it (otherwise the KI would not build some units (Destroyers) and build only the biggest things (Battleships)).

And yes, only the Seaplane (Flight) is available to all nations.

The Seaplane Interceptor (Adv. Flight) can only be build as Kyofu by Japan and Korea, and as Rex by the Byzantines, Carthagians and Skandinavian, while Germany and Austria have the Ar196 Seaplane instead.

The Harrier is intended for India, Rome, Spain and England as real world users of it.

All remaining nations have the Attack Helicopter instead.

As no resource aircraft I have some biplane fighters (He51, Bulldog and others) with combustion (2/1/4).

And yes, it can be very annoying then a antiquated He51 managed to intercept your F-104 Starfighter... ;)
 
Thanks both of you so far.

After I had played two games with deleted Harrier, I have added it again into the game (this time after Rex) and playing it as Spain. Even on a small map I have still some days before I reach Steampower. ;(

I allways test new units by giving them via time machine (also known as Savegame Editor ;) ) to the player.


I am not a friend of autoproduction, despite using it (otherwise the KI would not build some units (Destroyers) and build only the biggest things (Battleships)).

And yes, only the Seaplane (Flight) is available to all nations.

The Seaplane Interceptor (Adv. Flight) can only be build as Kyofu by Japan and Korea, and as Rex by the Byzantines, Carthagians and Skandinavian, while Germany and Austria have the Ar196 Seaplane instead.

The Harrier is intended for India, Rome, Spain and England as real world users of it.

All remaining nations have the Attack Helicopter instead.

As no resource aircraft I have some biplane fighters (He51, Bulldog and others) with combustion (2/1/4).

And yes, it can be very annoying then a antiquated He51 managed to intercept your F-104 Starfighter... ;)

With respect to Seaplane Fighters, have you heard of the Saunders-Roe jet seaplane fighter?

http://worldatwar.net/chandelle/v1/v1n3/saro.html
 
Hi Timerover51,

yes, I have heard about the british jet flying boat interceptor.

And I would love to add it, but there is no fitting model yet. And I have my doubts that a Sunderland or Mavis will be convincing. ;)

And yeah!

I have reached first Steampower and then finally Rocketry.

After the Germans attacked me (again!), I was also able to put the Harrier to the test.

And it worked fine.

During the approach of my fleet, they were bombed by several Ju88. A He112 and a Harrier of my fleet downed both one of them, while another two fell victim to the AA-defence. Only one Ju88 managed to scratch the paint of the battleship HMES Queen of Arabia.

23681291ij.jpg


And it is surprising what old junk appears after some (deadly) naval and arial bombing. :eek:

Even more surprising is however the fact, that I have entered the Harrier with exactly the same data as I have done the first time. And I still have no idea why it is working now and was crashing the first time. :confused:
 
Back
Top Bottom