True Multitreaded semi succession game, Immortal or deity.

I look on save and I think you have enogth forces to reinforce and move to Japur. Draft to hell from everywhere you can. If anyone else declare on Gandy you will be allrigth, but even Just Alex could be engoth, you have long border.
 
shyuhe
I look on your save, if you noticed, my old cities are mach smaller, I use whipping mach more.

Your research speed is faster, but I am not sure how mach it justify, as cities workign water ties do not produce that mach research.
 
shyuhe
I look on your save, if you noticed, my old cities are mach smaller, I use whipping mach more.

Your research speed is faster, but I am not sure how mach it justify, as cities workign water ties do not produce that mach research.

When I continued your game (a few hundred years ago :rolleyes: ) I actually shaved of a turn on the tech you were researching by working water tiles! That's not much, but it was like 1 turn instead of 2 = not negligible.
If shyuhe did that and less drafting/whipping, it may add up nicely in a whole turnset. The trade off is less units = less power = less conquest.

...priorities...
 
actually, I didn't whip/draft too aggressively because I was more worried about :( . I didn't want it spiraling out of control in the bigger cities so I didn't crack it too hard (maybe 2-3 times?). I think right now, it will take another 10 turns to cool off or so - I will draft another round then (and of course continue drafting in that poor tundra city). War #2 vs. Washington's going to get nasty unless I can recruit some help... I have no clue what victory condition is possible at this point for me though :crazyeye: I could probably get a diplomatic win if I can build the UN, but that's a pretty big IF.
 
Ok, Round 8 closed with 3 saves.

1) Mutineer..Mutineer
http://forums.civfanatics.com/showpost.php?p=5008179&postcount=172
Steeel-Biology(10+)
Traded Sci Methos, astronomy, republic
12 cities.
Joinned war with Washington on Alex request.

2) Mutineer..Mutinee-Godel...Godel
http://forums.civfanatics.com/showpost.php?p=5012351&postcount=179
Steel-biology
Started War with Gandy, together with Alex
13 cities.

3) Mutineer...Mutineer- Shyuhe- Shyuhe
http://forums.civfanatics.com/showpost.php?p=5010328&postcount=175
Steel-Biology(6)
Traded Sci Method
War with Washington.

Next Round 9
20 turns
Expected end 1650 AD
 
I played through 1650 AD. War front looks good - my only concern is the teching by Mao (others aren't TOO far ahead).

Spoiler :

I traded for corporations to start the round. I then traded biology as soon as it came in - got steam power from Monty, military tradition + war with Washington from Alex, and Astronomy from Mao. I continued drafting in my cities, to prepare for a second war against Washington. I also put in a few civilian builds, to help my economy along. I still need to find a good site for the HE. I just noticed that it hasn't been built yet! I'm thinking one of the ex-Indian cities or ex-American cities might be nice, since state property is around the corner.

Mao asked me to war with Gandhi, which I accepted. I conquered his little island with no losses after Mao weakened the troops first, so no more WW from Gandhi!

Washington and Alex caused heavy losses on both sides, and I declared shortly afterwards and am now pushing into American territory. I've conquered NY and Washington will fall next turn. FP in Bombay next turn. I'll also pick up physics next turn, but I don't now what to do with it. Monty can be bribed into attacking Alex but not Mao. I'm hoping to engineer a Monty-Mao war at some point, or this game might be a goner.

I'm not last in power!
View attachment 146410


View attachment 146411
 
Played to 1650AD

Spoiler :


Well, turn were going slow, lots of warring.
Turn 0 decide to make peace with Gandy, to reduce WW.
Move to Philodelphia and he has Machine gun in it.

Turn 1 revolted to Nationalism, need drafting.
Darn, he got Railroard.
still easy took it.

Put army to heal inside and see what response will be.

Mao got Phisics and a turn late traded it to Alex.
Practically next tunr Alex upgraded all his cannons to Arty.
My guest he spen GP on it.

Washington hit me with stack of cannnons + riffles, which I destroy.

Collect army from mainland and move it to Teohaican.

Well, Wash has a huge stack inside, half of it damaged cavalry, but other half very healphy riffles.

So, I keep my stack around.
Next turn I took philadelphia, Wash move riffles out, back to his mainland.
My guest he decide to use it to retake Philadelpia.

Well,went and took this city and give it back to Alex again!

Collect my stack and decide converge on NewYork.

So, I move stack out and Washinton choise this moment to move stack of cavalry/riffles next to philo on other side. Had to move my main stack back in. clean up and move stack to New York again.

Some where there I researched Biology and traded it to Mounty for Steam and to Gandy for Democracy, earning me -3 from Mao. I still think I needed tech.

Revolted to free speach/Emacipation, as I started to get _3 emancipation unhappiness and WW grom big now.

Took New York, put all my army in and wait for serponce.
Next turn Wash hit me with lots of cannons/firrles.
I hold and next turn clean up robbish.
Wash drop stack of 9 by sea near Phil, clean this up.

Drop stack of 3 at my mainland, clean this up.

His power drop to hell, I think he trow veryhting he had, I hope.
His Navy killing all my fishing boats, but that can not be helped.

After I decided he spend everyhting, I move my healphy units to take Washington itself.

He offering Knosys for peace, that fine, I will take peace stright after I take Washington.
WW killing me, Culture at 30% currently.

I am researching Infantry. Mounty drop to pleased, I think my drop of power does that, because nothing else change.

If he hit me, I am dead. But he still has to mach on his hands like for every, what up with it?

So, My plan to take Washington, make peace, research infantry (Right now I am very week), then I can finish Washington at leasure.

Here is my stack, one turn befor I see what he has in Washington.
MSG_XX_Front0000.JPG


Power drop as result of all this killing:
MSGXX_Power0000.JPG


save
http://forums.civfanatics.com/uploads/84898/Deity_MSG_AD-1650.Civ4SavedGame

 
Spoiler :


shyuhe,

I looked on your save and you migth be in better position then I am.
In my save Alex made peace, in your's you did not trade with Gandy.

Us result, you are still Friendly with all 3 of them, when I am only friendly with Alex and the -3 from trade with Gandy will garanty that Mao will not voite for me for UN victory.

In your save it look to me that you have a clean shot to diplomatic win.
 
Spoiler :

I hope so! I'm just taking advantage of the nice groundwork that you laid out Mutineer :) At this point, I'm mostly worried about teching up to mass media first. Mao is quite ahead of me in techs, although he seems to be going down the normal space race branch. Also, I'm probably going to set up a state property workshop city soon - most likely an ex-Indian city and pop the Ironworks there in preparation for the UN.
 
Spoiler :
I won't give my full report yet. Basically I have been drafting every turn, though I am losing my sea food to Gandhi's destroyers (my own caravels don't offer enough resistance!). I have captured Philly, Jaipur and Karachi from the Indians and dealt with an Indian cav/arty sea invasion at New York.

HOWEVER... Gandhi has just counterattacked my stack in Karachi with 6 arty, 3 cav and SAM infantry. I'm not sure what to do here tactically. I'd like a little advice if that is in the spirit of the game.

The situation is here:
AD1605Karachi.JPG
As you can see, all my troops in Karichi have suffered collateral damage, so I can't counterattack from the city. Indian troops surrounding Karachi are 6 arty, 3 cav, 2 SAM inf (mostly close to full strength). I have a stack of 3 healthy Rifles and damaged city raider cannons one tile south-east of Karachi (can move them in this turn) and another stack of 8 healthy gunpowder units which can reach Karichi in 2 turns.

The power graph is here:
AD1605power.JPG

Options:
1. Keep moving troops into Karachi and hope that Gandhi exhausts his arty. The power graph may indicate that Gandhi doesn't have too many more offensive units around.
2. Move most troops out of the city, let Gandhi recapture it. Then capture the city again (a) raze it or (b) keep it. Moving out if the city means that his arty don't get city-raider bonuses - also I can't get any healthy city garrison troops there immediately.
3. Ask for a cease fire to heal troops. Then, move troops out of the city, let Gandhi take it and raze the city.
4. ???

Whatever happens, I don't want to end the war with Ghandi in control of Karachi: its culture will encroach too much on Jaipure and Philly (which is why I lost Philly before).

I am suprised Gandhi doesn't have infantry yet. They must be just around the corner.

Monte has now had too much on his hands for a long time. When will he declare on Gandhi????

The game save:
View attachment Deity MSG AD-1605.Civ4SavedGame
 
civ wil never raise there own ex city, no matter what.

as I see it, Gandy power graph did not fall that mach, I am afraid you need peace. I am sure he can get more forces and your riffles are not good agains arty.
 
you can try to get your forces out of city and hope he would not put too mach in, not sure it will work.
 
Thanks for the help Mutineer.

civ wil never raise there own ex city, no matter what.

But if I pull out of Karachi, and then recapture it (assuming I have the numbers), do I have the option to raze the city (zero Spanish culture in city)?

The only other problem is Gandhi wants Karachi for peace. I'm not sure whether he will give peace if I raze Karachi. I guess in the end I will have to decide what to do and see what happens.
 
Continuing from my save:

Spoiler :
I have already written about what happened up till AD1605. So contuining from there:

I decided to accept peace and give Karachi back to Gandhi, pillaging what I could and killing stray units before I made the deal. (I put the great artist in Jaipur in case all my forces became trapped there. Luckily they didn't.)

I revolted to Free Speech and Representation to increase science (at the expense of happiness) but ran 10% culture until some of the draft unhappiness wore off. I went into builder mode. Time to grow. I built a number of harbours because the trade routes are becoming more lucrative.

My army is costing a lot so I sent some muskets to the tundra peninsula for garrion and deleted the warriors to save 6gpt.

I was hoping that researching Biology would give trade material with Alex, but he beat me to it when I had 6 turns to go. I immediately switched to Democracy which took 5 turns to research (including using the great artist for a lightbulb).

This is when I realised I made a BIG mistake. A few turns earlier Gandhi wanted to give incence for fur, something I accepted because I thought the happiness would really help (I was still running 10% culture at this time). When I went to trade Democracy with Alex, he wouldn't trade at all, saying WFYABTA. I checked and Alex is now only pleased because I traded with his worst enemy. I think that when friendly some AIs will ignore or lower WFYABTA limit. I tried to cancel deals with Gandhi but cannot yet.

This level of diplomacy is what I have to get better at to improve my game. At Emperor I usually don't have to worry about this level of detail.

I honestly don't know how I can win from here, because I can't trade with anyone and am virtually last in tech. Monte still has too much on his hands (for about 25+ turns!). I hope his target is Gandhi. On the positive side, I did manage to slow Gandhi's progress and I am third in score.

Summary:
Tech: Democracy (will have Biology in 4 turns)
Cities: 15 cities (including 3 captured from India)
Newly acquired territory:
AD1650newterritory.JPG

Game save:
View attachment Deity MSG AD-1650.Civ4SavedGame
 
Ok, Round 9 closed with 3 saves.

1) Mutineer..Mutineer
http://forums.civfanatics.com/showpost.php?p=5024314&postcount=187
biology -(Democrasy, trade)-Assemply line (10?)
14 cities.
Alex made peace, trying to take Washington befor making peace.
WW is a problem.
2) Mutineer..Mutinee-Godel...Godel
http://forums.civfanatics.com/showpost.php?p=5032857&postcount=190
http://forums.civfanatics.com/showpost.php?p=5033292&postcount=194

Democracy-biology(4)
Made peace with Gandy.
15 cities.

3) Mutineer...Mutineer- Shyuhe- Shyuhe
http://forums.civfanatics.com/showpost.php?p=5018427&postcount=186
Biology-physics(1)
War with Washington together with Alex.
16 cities.

Next Round 10
20 turns
Expected end 1XXX AD
 
Well, I am really a bit exited with the game.

Spoiler :

Well, move my army next to Washington and it is defended just by 8 units or so.
Notices a huge Navy/galeon Mounty stack going to Gandy. Declared on Gandy trying to get + for politics.
Next turn Gandy dead.
That why he did had to mach on his hand for last 40 tunrs!
Took it and made peace for Knophys.
Revolted to US/slavery. Probably last chance to use slavery, as unhappiness is huge, like -7 in capital.
MM capital to get next GP as soon as posible.
Got GP and use it and GA I had for golden age.
Same turn finished researching assembly line and set research to Physic,
a bit of inprecision on my pachm facism would be better.
Bribed Mounty to declare on Quin for Assemply line.
Poor Quin, in just 10 tunrs he is allmost dead!

Revolted to Nationalism/Emansipation.
Drafted some infantry, but only in fishing villagess, because in Golden age I do not want to drop population.
US is very good for golden age, as towns produce a shields, making them producing 2 shields in golden age.

Physics-Facism.
Finished last turn.
Research set to electricity, no beakers invested.
I am thinking to declare on bouth, Mao for + with Mounty and Washington
to continue killing him.
Will revolt to Facism and may be merkantenilism, to slow down Mounty and Alex.

Here is power Graph, there migty fall. :)
MSG9_Power0000.JPG


Save
http://forums.civfanatics.com/uploads/84898/Deity_MSG_AD-1750.Civ4SavedGame

Figting Mounty probably imposible, I will not have land for domination.
SPace race and diplomatic left.
Alex build a few castings, but I probably still can do bouth. Bribing Mouty to declare on alex probably not a good idea, as Mounty probably will win domination :) Lol

 
Godel - you have a totally different situation from Mutineer's save (and mine also since I jacked Mutineer's save :lol: ) but I don't think you've lost yet, as long as Monty doesn't go after you. You have a lot of land that if you can get in shape, would put you in a decent position.

Is there any hope of convincing Alex to attack Gandhi? I love Alex if he's my ally because he'll go after almost anybody for a tech (and wreck his own teching ability in the process).
 
Some advances, but nothing great for me. I realized that I suck at diplomacy.

Spoiler :

I continued my war against Washington, though I stopped drafting as WW was starting to mount. I captured Washington, Los Angeles, and Boston. I stopped the war at that point as WW was mounting too high, and I didn't see the remaining cities as being worth it - I needed to fix my economy so that I could tech to mass media! Alex also managed to get to Seattle first and razed it, so I figured he'll probably just raze the other two cities at this point.

I finished researching physics, although it didn't have any good trade value. Next I researched electricity, which also didn't have trade value (the only techs I was missing that I wanted were artillery and railroads - neither of which the AI was willing to trade for electricity). Instead, I settled for an electricity for divine right + democracy with Alex. Yaya, I know DR sucks the whazoo. But I felt like it would be a rip off to give electricity for democracy...

I haven't switched civics yet, although I will soon I think. I don't think slavery is going to have much merit for me in the next turn set, and I might swap out of nationalism too, since I now have a DP with Monty. Mao is afraid of Monty's military might, although Alex only claims that he would have nothing to gain... However, I am at the bottom of the power list now that Washington is dead (he died on the last turn of the set) so I'm a little worried that Alex might come after me. I'm hoping the DP with Monty discourages him.

I realized I suck at diplomacy because I signed my DP's in the wrong order! I signed with Monty first since Alex was still at war with Washington, but now I have a -2 DP penalty against Mao and Alex. Mao will still sign, but Alex is only at friendly now (I also have a -2 close border penalty, although I might just gift him the city at this point).

So.... I'm basically banking on no DOW's against me at this point, as I don't have artillery and I'm teching straight down for mass media. Radio in 8 at max but I can't 100% :blush:

I also need to find a way to make sure I get the UN first, even after I get mass media. I'm finishing the ironworks in Bombay and will probably run workshops in it if I can trade for communism. I think I might try to research mass media, then swap civics to hereditary rule and state property (Alex and Mao's favorite civics) and try to bribe them into swapping civics. Any suggestions on this plan?

View attachment 146642


View attachment 146643
 
Godel - you have a totally different situation from Mutineer's save (and mine also since I jacked Mutineer's save :lol: ) but I don't think you've lost yet, as long as Monty doesn't go after you. You have a lot of land that if you can get in shape, would put you in a decent position.

Is there any hope of convincing Alex to attack Gandhi? I love Alex if he's my ally because he'll go after almost anybody for a tech (and wreck his own teching ability in the process).

Thanks for the encouragement shyuhe. I bribed Alex to go to war against Gandhi 23 turns ago and they are still fighting. Alex recaptured a city that Gandhi took from him a thousand years ago. So Gandhi lost five cities in the war, although I gifted one back for peace.

I'm just quite annoyed by my diplomatic bungle. But the game is for learning and hopefully I will improve my play in the future as a result.

Btw, welcome to the thread :) I'm glad you joined us!
 
Spoiler :
This was mainly a builder turnset. The basic idea was to grow and let whip/draft unhappiness wear off. There is now no draft unhappiness in any of my cities.

No one would trade, so I have to self research. I have a look and Oxford takes forever to build in Boston. I check representation happiness in cities and see that if I revolt to emancipation/US there will be no unhappy workers with the benefit that Boston will more than double its hammer output.

So I revolt and something strange happens: previously Alex was pleased but now he is friendly! This makes no sense to me at all because Alex is running HR/Bur/Slav/FM/Theoc but we are running US/FS/Em/FM/FR. Anyway, that means I can trade Demo to Alex for MT and 150g. And then the second strange thing happens: Alex drops back to pleased. Unfortunately I didn't take note of the diplo modifiers which explained what went on. Oh well, at least I got MT. I also gifted horses to Alex who is still fighting Gandhi.

At first possible opportunity I cancelled resource trade with Gandhi (since he is Alex/Monte's worst enemy.

I researched Bio, focussed on growth and economics. Then Coporation -> Steam. During this period, Alex and Gandhi made peace. Gandhi build Eiffel Tower, Rock'n'Roll, Broadway and the Apollo Program.

Alex did not have Steam Power and wouldn't trade so I bribed him to declare war against Gandhi again. I will have to war against Gandhi again but I will let Alex do something with his stacks first. The only problem is in the first few turns of the war Alex lost power but Gandhi's power rose slightly. Gandhi has an excellent rail network so it will be difficult to fight him. I may have to raze cities and pillage because I will not be able to hold them.

Monte still has too much on his hands. He has been preparing for war for 45 turns now...

Boston completed Oxford. I have put some hammers into Wall Street in NY but haven't begun Ironworks yet. Philly is building Hermatage. As soon as Oxford was build I revoted to Representation since my cities had grown a lot and were running more specialists.

Summary:

Tech: Biology, MT (trade), Corporation, Steam Power, Assembly Line (in 4 turns)
AD1750tech.JPG

Diplomacy:
AD1750relations.JPG

I am second in score first in population (just ahead of Gandhi) and second in land area (just behind Gandhi). If Gandhi builds UN I could win by diplomacy and I have better relations with everyone except Vicky:
AD1770relationsG.JPG

Game save:
View attachment Deity MSG AD-1750.Civ4SavedGame
 
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