It was a good idea, I hope there will be a bit more action (meaning more players, playing games from other players) in the next rounds.
Cabert, why don't you join us?

It was a good idea, I hope there will be a bit more action (meaning more players, playing games from other players) in the next rounds.
Cabert, why don't you join us?![]()
Cabert, why don't you join us?![]()
because I struggle at emperor![]()
I can't even beat Emperor, and the only way I can even come close to beating any higher difficulty is by choosing opponents, a small map and win by culture.
On popular demand, and to help keeping this thread alive, I played up to 600 AD.
Played from my save.
Godel traded paper for Theology and had a bit faster research, but I do not think we need Wat and he missing theater, deleying essential army production.
So far we survived on GP's, but this Crunch becoming less and less efficient.
We need to expand! We need WAR!
So:
Spoiler :
Procide whiping Maces in future GLobal city when other cities were producing
cats.
Carefully look arounf for opportunity to trade cheap tech for money to field liberalism run.
Manage to get about 600gold all together and support 100% research.
ON some stage Mounty declare on Viky, not the best, I would prefure he go after Gundy, but will do.
Got GS, use it for Academy in capital.
Liberalism(Nationalism)-Gunpowder-Printing press(GS)-Replacable parts.(17)
Start build tag Maxal in capital, smlal chance but we might get it.
When got Gunpowder, revolted to Nationalism/orgonised religion and start draft everywhere.
Whiped the rest of Globas theater.
Traded education for Engeneering and guilds.
on turn 18? I think I decided I had build enoght of army, and start to think whom to kill.
Gandy is leader, but Washington is growing to, but still smaller.
Decided that Gandy the most dangerous.
Start global war.
Bribed Alex and Mao to declare on Gandy (May be Mao will send somehting to distract Gandy) For nationalism, got Banking for a change
Declare and took Ex Barbarian city next turn.
So. Land:
![]()
Tech:
![]()
Army: Notice, no way one can produce so many units in this short time.
People who claim that Muskets are bad unit know nothing what they are talking about.
![]()
World war I
![]()
Immaculate
Spoiler :
Let see,
My Global theater city can grow 1 population turn.
So, I have choise:
With Slavery produce Mace+Conqustador every 4 turns
With Nationalism Produce 4 muskets every 4 turns
Now, attacking city Mace + 1 city rider = 1 unpromoted musket
So, what better, 2 units in 4 turnd or 4 units in 4 turn?
I might switch to Burocrasy to attempt to build Taj Maxal, In this case I would whip, but so longer as I run nationalism I would draft.
Muskets useally provide 3 functions:
1) City defence
2) Stack defence
3) City attack
Useally they do need couple of cyicide cats to be effective, so what?
As stack defence they cover city rider maces if any. They will defend, not maces.
Mace = 70 shields
Drafted Musket = 1 population = with 1.25 bonus if aplicable = 37 shields
Drafted musket cost 2 times less then whiped mace!
At the end of the day one need NUMBERS! So, yes, I accept looses and just overwhelm with numbers. I am not military genious, I just make numbers!
4) Mutineer-Mutineer-Mutineer-Cabert
http://forums.civfanatics.com/showpost.php?p=4874932&postcount=126
5 cities,
AW, Taoist srinefor 3 gp/turn? (Why not buddist for 10 gp/turn?)
Immaculate
Spoiler :
Let see,
My Global theater city can grow 1 population turn.
So, I have choise:
With Slavery produce Mace+Conqustador every 4 turns
With Nationalism Produce 4 muskets every 4 turns
Now, attacking city Mace + 1 city rider = 1 unpromoted musket
So, what better, 2 units in 4 turnd or 4 units in 4 turn?
I might switch to Burocrasy to attempt to build Taj Maxal, In this case I would whip, but so longer as I run nationalism I would draft.
Muskets useally provide 3 functions:
1) City defence
2) Stack defence
3) City attack
Useally they do need couple of cyicide cats to be effective, so what?
As stack defence they cover city rider maces if any. They will defend, not maces.
Mace = 70 shields
Drafted Musket = 1 population = with 1.25 bonus if aplicable = 37 shields
Drafted musket cost 2 times less then whiped mace!
At the end of the day one need NUMBERS! So, yes, I accept looses and just overwhelm with numbers. I am not military genious, I just make numbers!