IHT-
Gifted Washington back his cities, loaded our entire stacks back up to head home
moved a couple workers to build fort S of SB3
Gifted Wash/Toku techs to get them to tech something for us
Toku >MS
Washington >Bio
1795ad-
Gifted Wash/Toku techs, set Washington to research Bio (14), also those techs will boost their units to hold off any attacks (hopefully)

started drafting round, every 3 infantry drafted will delete 3 obsolete units. going to coastal cities
1800ad-
trade Toku 200

+map>Comm
check techs, Cyrus & Mansa have RR!
hire 3

specs in SB1 to push Arty up by 1 turn
1804ad-
Arty > RR
Frigate defeated privateer, GG born in SB1 going to settle in SB3
1808ad-
Mansa offers a trade
tech Combustion
cities are building airships, inf, arty
70%

10%

fleet 1 arrives in SB3
trade Cyrus 9gpt>banana
noticed we have another GG sitting around, propose to settle in SB3
1810ad-
Toku renegs a trade deal
offload fleets 1 & 2 for upgrades
1812ad-
Cyrus & Mansa have Combustion
offload fleet 3 for upgrades
Stop here for input, since those 2 have Comb I think switching to Electricity > Industrialism for tanks/marines and trade for Comb. we need to combine the two fleets on the East Coast. I dropped off all the fleets to on the East Coast one on the West Coast. The one on the West Coast as a GG, which I think needs to be a Medic3.
I'll be gone this weekend. I'll check on any progress Sunday afternoon