Ditto. Fair point.
Yea its really a defensive pantheon in my opinion, but very powerful. It will allow you to play tall with little issues and give you a late game edge with air units and if you know how to play tall you can grow quickly and just finish the map off as soon as you get air units with the pantheon.
All this discussion about Faith Healers has made me really interested in experimenting with it in future games.
Also, so all of the healing-related bonuses that Gucumatz mentioned stack together, but I was wondering do two units with medic promotion stack? If I have a warrior healing between two warriors with Medic I, does the warrior regenerate an additional 10 HP? (I'm assuming not, but was curious if anyone knew offhand)
I like Temple of Artemis better than Fertility Rites because ToA is + to gross food, and FR is bonus to net food. Floating Gardens for Monty is the only other thing that is bonus to gross food.
Because it gives faith from high food tiles like flood plains, oasis and bonus/luxes tiles, which you want to work anyways, unlike the Dance of the Aurora which applies only to horrible tiles that you don't want to work except for random deer and very rare salt.So, why is Desert Folklore so much better?
Sure, you could get the Petra for a desert city and make those desert tiles better than pretty much any other tile...
On the other hand, those tundra tiles ... are almost always better than those desert tiles, unless you're going for heavy farming.
Huh, so it doesn't work with forests? Well, that's kind of unfair, especially considering that Desert Folklore gets to work with flood plains and oases. Well, that certainly explains why they're on such different power levels, at least! I do think that, like others have suggested, Desert Folklore should get nerfed, and not work with flood plains and oases, or Dance of the Aurora should get buffed and work with forests. Either would be fair, at least.The fact that it excludes tundra forest tiles really hurts Dance of the Aurora. I know they're trying to prevent it from overlapping with Druidic Lore but most of your really good tundra tiles are those camp resources, especially deer. Other than that you might get gold and silver but in that case you're better off with Religious Idols.