danglading
Chieftain
- Joined
- Feb 22, 2007
- Messages
- 13
- What were your initial priorities?
I wanted to get explorers in the water ASAP (to chase down the promised goodie huts, meet all my future conquests, and find choice sites for expansion), and I wanted the Great Lighthouse (triremes with 7 moves? yes please!).
I settled in place, built a worker, then a scout, then started on the GL. I sent my warrior along the only available path, popped a spear upgrade at the first goodie hut I found, then ran into Suleiman. My spear and scout defogged the island I started on, then headed back to the capital to await Optics. My initial triremes began defogging to my west and north, picking off occasional barbs along the way. My second city went due south to pick up the ivory and my third (from Collective Rule) will head to one of the two islands to my west/northwest.
- What Social Policies did you choose and why?
I took the Honor opener first, for the culture bonus from barb kills, then shifted to Tradition opener followed by Aristocracy to help my shot at the GL. Next I took the Liberty opener with my next target being Collective Rule, for the Settler bonus.
- What tech path did you follow?
Pottery->Sailing - Go for that GL and get some triremes in the water!
Mining - Hook up the nearby resources.
Writing - I needed opened borders with Suleiman to get my troops back home, and I might as well take a stab at the GLib.
Currently working on Optics to get my units off my island. My upcoming path is Archery->Animal Husbandry->Bronze Working->Iron Working.
- Did you prioritize any Wonders?
As stated previously, I put the Great Lighthouse at the top of my list. The added mobility and visibility, on top of the Civ ability, figure to grant me some extreme flexibility moving forward. I popped it on turn 62! Woohoo! My triremes are cruising around the globe like they're in the America's Cup, and the insta-lighthouse is sure nice.
Now I'm taking a stab at the GLib. If I get it, I'll use it on Compass, to get my trade network going. If I get beat (17 turns to go... ), I'll get some extra cash and buy some extra troops or something.
- In this game, more City-States were added, how did this affect your strategy?
So far, not much. I mostly want to meet as many of them as possible as fast as possible to get the cash bonus. From there, I hope to buy up some allies for the resources, but I've never been able to consistently generate the cash needed to keep many CS allies at once.
- How does the larger map size and Epic game speed affect your strategy
Also not sure, really. I feel I need to expand harder and faster than normal, to take advantage of the extra map area, but other than that I'll have to see. It placed even more priority on the extra movement from the GL, that's for sure.
Having a great time so far, hopefully I'll get some military units before long and start laying down the
I wanted to get explorers in the water ASAP (to chase down the promised goodie huts, meet all my future conquests, and find choice sites for expansion), and I wanted the Great Lighthouse (triremes with 7 moves? yes please!).
I settled in place, built a worker, then a scout, then started on the GL. I sent my warrior along the only available path, popped a spear upgrade at the first goodie hut I found, then ran into Suleiman. My spear and scout defogged the island I started on, then headed back to the capital to await Optics. My initial triremes began defogging to my west and north, picking off occasional barbs along the way. My second city went due south to pick up the ivory and my third (from Collective Rule) will head to one of the two islands to my west/northwest.
- What Social Policies did you choose and why?
I took the Honor opener first, for the culture bonus from barb kills, then shifted to Tradition opener followed by Aristocracy to help my shot at the GL. Next I took the Liberty opener with my next target being Collective Rule, for the Settler bonus.
- What tech path did you follow?
Pottery->Sailing - Go for that GL and get some triremes in the water!
Mining - Hook up the nearby resources.
Writing - I needed opened borders with Suleiman to get my troops back home, and I might as well take a stab at the GLib.
Currently working on Optics to get my units off my island. My upcoming path is Archery->Animal Husbandry->Bronze Working->Iron Working.
- Did you prioritize any Wonders?
As stated previously, I put the Great Lighthouse at the top of my list. The added mobility and visibility, on top of the Civ ability, figure to grant me some extreme flexibility moving forward. I popped it on turn 62! Woohoo! My triremes are cruising around the globe like they're in the America's Cup, and the insta-lighthouse is sure nice.
Now I'm taking a stab at the GLib. If I get it, I'll use it on Compass, to get my trade network going. If I get beat (17 turns to go... ), I'll get some extra cash and buy some extra troops or something.
- In this game, more City-States were added, how did this affect your strategy?
So far, not much. I mostly want to meet as many of them as possible as fast as possible to get the cash bonus. From there, I hope to buy up some allies for the resources, but I've never been able to consistently generate the cash needed to keep many CS allies at once.
- How does the larger map size and Epic game speed affect your strategy
Also not sure, really. I feel I need to expand harder and faster than normal, to take advantage of the extra map area, but other than that I'll have to see. It placed even more priority on the extra movement from the GL, that's for sure.
Having a great time so far, hopefully I'll get some military units before long and start laying down the