TSG77 After Action thread

For the record: I retired near a nea certain late game victory - major comp issues caused my game save to give issues, so when I was unable to use my 5k faith to buy several scientists, after having 3 policies in Rationalism...I said forget it.

you probably are used to GnK... you need to complete the whole rationalism tree to buy GS in BNW.
 
Game: Civ5 GOTM 77
Date submitted: 2014-01-14 11:26:03
Reference number: 30439
Your name: Puchacz
Game status: Science Victory
Game date: 1856AD
Turns played: 298
Base score: 1388
Final score: 2352
Time played: 4:34:00

- How many cities did you build? How many did you end up with?

Built three, conquered Kyoto = 5

- How did you use religion or spying to your advantage given BNW? Are these elements more of a factor, or less?

Stolen 5 techs from Songhai, then couped all CS's except for military ones. Religion - bought one GS and GE to finish off space ship.

- What Social Policies and Ideologies did you select and how did they support your goals?

Honor opener -> full Tradition -> Honor policy with free GG -> full Rationalism -> Order Ideology (9 policies)

- How did diplomacy go with your neighbors?

Perfectly. I have stolen first Oda's settler, killed off his forces, made peace and after 10 turns he wants to be my friend :D Then ofc I've taken his capital, but that happened in late medieval.

- Were your UA and UU helpful in achieving your goals?

UA was a slight boost, UB was great (+20-30% to hammers throughout the second half of the game), UU occurs too late to have any significance in science VC

- Were any AI runaway's in your game?

Early on Genghis kinda ran away by conquering a few CSs, but then he failed to conquer the Dutch. Willam was strong, but never really ran away.

BTW it's my first 300 > turns win :) Yay!
 
Last GTM ended up with Global War stalemate, so retired

This one 290 SV.

4 cities at first using Tradition Liberty start, 2 added later.

No wars or worker stealing and very little religion.

Spies used for CS alliance.
 
Game: Civ5 GOTM 77
Date submitted: 2014-01-17 11:32:19
Reference number: 30463
Your name: willardgrant200
Game status: Science Victory
Game date: 1932AD
Turns played: 352
Base score: 1090
Final score: 1557
Time played: 3:42:00
Submitted save: Bismarck_0352 AD-1932.Civ5Save
Renamed file: willardgrant200_C507701.Civ5Save

I decided to settle where the warrior initially stood. I worried of course when I saw Japan close but I decided to play friendly with him without neglecting much military. He beat me of course to the city location close to Great Barrier Reef, so I settled Hamburg to the right chock point. I beat him settling Munchen left of Berlin by the river seashore and finally settled Cologne to the opposite seashore close to Milan.
I didn't bother with religion much, I just opened the religious hut and picked Sun God, letting Japan's religion come to me.
Japan was my best friend throughout the game with various defensive packs.
Dutch were in lead in science (they wiped out Mongiols) while Budicca was second (they wiped out Siam and Spain). So my first spies went to them and the other to culture CS and later when I took the science lead to counterespionage. All civs in the game picked Order ideology.
Dutch had built 3 space parts while I had built one, so I bribed Askia to declare him. I saw some atomic bombs falling on dutch cities. That delayed him much of course allowing me to build the last parts and launch.
 
I took longer than all of you to get the win. 443 turns. I took out Japan entirely early on and everyone except Songhai treated me like dirt the rest of the game. Had some bad fights with Siam. Wanted Boudica's capital thinking it had several wonders. Siam was in possession of it and once I finally got it there wasn't a single wonder to be had.

Even without any friends and RAs (except a few with Songhai) I still eclipsed everyone in science and won but Siam was one space ship part away. Khan had over half the world, almost 5000 victory points, but only 3 boosters completed.

So next time I'll try a peaceful approach. I just couldn't see sharing that little spot of land with Japan the whole game.
 
Game: Civ5 GOTM 77
Date submitted: 2014-01-22 06:03:18
Reference number: 30503
Your name: tovar
Game status: Science Victory
Game date: 1925AD
Turns played: 345
Base score: 1360
Final score: 1971
Time played: 17:00:00
Submitted save: Bismarck_0345 Science win.Civ5Save
Renamed file: tovar_C507701.Civ5Save

Hi, this is my first GOTM submission, first post on this forum and first immortal win :)
This turned out to be one of the most fun games of civ I've played in a while.


- How many cities did you build? How many did you end up with?
I built 4 cities, managing to take the spot to the north with Great Barrier Reef for my second city leaving Japan trapped to the west. We ended up being best pals all game long, never having a conflict. I didn't conquer any cities - or to be more precise, I didn’t keep any, just liberated a bunch, more on this later.

- How did you use religion or spying to your advantage given BNW? Are these elements more of a factor, or less?
Didn’t use religion much, didn’t get it going till very late, I could of had a great religion game in retrospect: My first scout got me 30 piety pretty early from some ruins, could of gone with the pantheon for +4 faith from natural wonders (Great Barrier Reef would of given me 8 per turn from pretty early on) but I didn’t take it cause I thought Japan would beat me to that city location. Picked the one which gives + food from citrus, wheat and bananas which was pretty useful anyway.
Spying was primarily used to influence city states, I had about at least 8 city state allied with me for most of the game. Also, spying was used as an excuse in the only war I took part in, when Isabella (the leader at that moment) stole a tech from me, I used that as a "casus belli" to teach them a lesson :)


- What Social Policies and Ideologies did you select and how did they support your goals?
Full tradition, full patronage, full Rationalism, Order ideology - got Order to be world ideology through world congress. This all served me pretty well, I had great relations with everyone for most of the game, had many city states allied with me, the amount of units and great people I was receiving in the late game was unbelievable.

- How did diplomacy go with your neighbors?
Peace with everyone, when Genghis became a problem early on I declared war on him like everyone but didn’t take part in the war. He got destroyed eventually and then in the late game liberated by me.


- Were your UA and UU helpful in achieving your goals?
UA and UU where surprisingly effective.
UA was pretty nice early, I got like 6 units eventually from my first warrior/archer duo that vent exploring the world. This resulted in those 2-8 wondering units completing a bunch of city state quests, returning 4-5 workers and gaining me 2-3 allied city states early- this helped a lot imo. Also it kind of made up my mind about the direction of this game - having 4 city states to the west of me near the mountain range allied (Milan, Mogadishu, Quebec city and I think Bucharest) meant anyone going for me was going to have to walk through them and then slowly fight through the mountains. All this made it clear that Germany is not going to spread any more but be content with it's safe pocket between the friendly Japanese people and our allied city states.

Hanse was pretty nice, I had all trade routes with city states all game long.

I thought panzers were going to be useless but they ended up playing their part when it seemed that Spain was going to be too strong.


- Were any AI runaway's in your game?
Not sure what this question means, I think it means "did any AI get really big and strong during the game" so I'm going to answer that.
First of, Genghis started taking cities pretty early, got dow-ed by everyone and destroyed.
Later in the game I had a good tech lead but was scared of Spain's crazy gold income (almost 500 per turn).
A little back story, I almost won a science win with Babylon recently on Immortal, but that bastard Alexander got the diplo win by buying all the city states.
So, no way was I going to let that happen again:
“The industrious people of Germany lived peacefully for generations, only fighting of the mindless barbarians threatening the world peace. On the other side of the world, the rich but corrupted to the bone, Spaniards were waging wars right and left. Bismarck was not content, but not the one to go to war hastily. Than one day, Isabella steals a technology that Otto was particularly fond of. There was a roar from the presidential palace: "ARRRRRRRRRRRRRRRRRRRGGGGHHHHHHHHHHHH".
Askia and William didn’t ask questions, they just signed the open borders agreement. Fast forward a few months and panzers where zipping through their territory in an arrow formation that pointed to Madrid. Mongols were brought back from the dead, 2 city states liberated along the way and soon Isabella was taking her crown off and giving it to Otto with the rest of the spoils “(300gpt + 4000 gold).

Anyway, an extremely fun game. Didn't build any military units for 95% of the game but finished with the strongest army (captured barbs + gifted units + late game production). Panzers turned out to be crazy with their attack + pillage + move + pillage destruction. Could of done many things better and more optimally, but that's what future games are for, so far, we have our first Immortal win.

Thanks for reading,
Tovar
 
Game:Civ5 GOTM 77
Date submitted:2014-01-22 10:19:54
Game status:Science Victory
Game date:1929AD
Turns played:349
Base score:1044
Final score:1513

- How many cities did you build? How many did you end up with?
Built 4, end with 4 (although Japan was asking for it)

- How did you use religion or spying to your advantage given BNW? Are these elements more of a factor, or less?

Used Tithe for money, and spread for Japan friendliness early on. Spying to prop up city states mostly, and to steal tech early (and protect the city Japan kept stealing from). Bought GE for Hubble, and GS.

- What Social Policies and Ideologies did you select and how did they support your goals?

I did the Honor opener, and then Tradition. Patronage opener, then Rationality. Took Order (third) to avoid problems with runaways (Celts, Netherlands); especially William's Tourism.

- How did diplomacy go with your neighbors?
Japan offers VERY early DOF. Friends with everyone (except Mongols) till Japan finally breaks in last 80 turns or so.

- Were your UA and UU helpful in achieving your goals?
Hanse production boost seemed helpful. Panzers nice when Japan finally went mad, but not really necessary. Picked up several weak barb units that traveled the world discovering for first 200 turns :-)

- Were any AI runaway's in your game?
Boudicca and William. Boudicca eliminated someone (turns out, Siam) at turn 82... William was close to cultural victory, had he pressed the matter (needed Japan and Songhai). He seemed to wander off into both science victory, and Diplomatic...

Happy to not lose at this level; I have not played in 4 months except the Prince-level game at Xmas. However, this is the level I usually play at (e.g. challenging and I don't always win) The start was really easy, given the protection of that eastern isthmus.
 
went with Tradition and Honor openers, then recruited a bunch of Barbs and marched on Japan with some additional Comp Bows. then coasted to a t280 science win.

Japan went down easy, but I guess I should have let him keep a city since everybody hated me after I eliminated Japan. made trading not very easy or very profitable.

Maybe a peaceful approach would have been faster, but I felt kind of cramped in the space that I had with only three cites. I added Kyoto and Osaka, razed Tokyo, and then settled Cologne north on the peninsula near the marble and deer. So six cities in total at the end.

Finished Tradition, then Rationalism and Order.
Got a pantheon (took One With Nature and worked the two GBR tiles) and a religion (Tithe and Pagodas), but never got to Enhance my religion. was too busy buying Pagodas, then saving up faith to buy a GS at the end.

I found the map a little challenging and slow due to lack of hammers.
fun game though,
thanks Leif!
 
Well, I was well on my way to victory, but it was going to be in the 1970s, and I figured that was way too long so I took a peek at this thread...wow I have a lot to learn!

Moved on over to GOTM 78...more my speed and all, I guess.
 
t105 edu
t161 sic theory
t205 plastics
t245 apollo start
t274 victory

honor/tradition opener, 4 cities (river, GBR, mountain east), oracle, pisa, order
 
My first science game in which I didn't sign a single RA!
Food cargo ships are great!
 

Attachments

  • T247.jpg
    T247.jpg
    332.3 KB · Views: 142
Tradition or Liberty ?

Liberty.

I know tradition probably would have been better in science game but liberty helped me in a fairly rapid conquest of Japan and I'm addicted to free settler. :)
 
Game: Civ5 GOTM 77
Date submitted: 2014-02-03 06:30:34
Reference number: 30573
Your name: bc1
Game status: Science Victory
Game date: 1680AD
Turns played: 246
Base score: 1300
Final score: 2653
Time played: 12:44:00
Submitted save: AutoSave_0246 AD-1680.Civ5Save
Renamed file: bc1_C507701.Civ5Save

- How many cities did you build? How many did you end up with?
Built 4, ended up with 5 (conquered Kyoto)

- How did you use religion or spying to your advantage given BNW? Are these elements more of a factor, or less?
Religion used for happiness: 1 with nature for the reefs, initiation rites for the up front cash, pagodas, religious community for the production, and religious texts (useless)

- What Social Policies and Ideologies did you select and how did they support your goals?
Full tradition, patronage opener, full rationalism, order: social realism, skyscrapers, young pioneers, worker's faculties, 5-year plan, and space flight pioneers (finish off space parts with GEs)

- How did diplomacy go with your neighbors?
DoW'ed Japan very early. Milked Kyoto for tons of workers, pillaged the land etc... After reaching scientific theory, took over Kyoto (Japan's only city) and eventually annexed it. Took severe diplo hit for stamping out Japan, but managed to remain friends with Celts & Songhai (cash only, no RA's)

- Were your UA and UU helpful in achieving your goals?
UA = build an army with barbs, used to get city state influence
UU = did not build any

- Were any AI runaway's in your game?
AI was so far behind, did not notice
 
Science victory turn 331, year 1911.
Was looking forward to going honor and barb hunting..

UA & UB: Just one single barb joined me :o And there was an early embargo on city states so I didnt get to test Hanse at all..

Religion: missed out somehow. So did Oda so my cities didnt get a religion till late..

Cities: built 4. The 3rd, Munich, was crappy placed one could say... I auto-hit build after 2 barbs marched upon my settler.. wanted to reload so bad. Also conquered one extra, but not from Oda as seems to be the standard play here, me and Oda have been best-friends for several games and I've never been backstabbed.. also he didnt several wonders up for grab. When I decided to wage war I went after wonders; Sukhothai had the most but they we're a bit far away for my artillery, so I went after Gao (5 wonders). And got denounced from everyone but Oda after that..

Wonders: built Oracle (always does, hmm...), Leaning Tower, Eiffel Tower (happiness) and Hubbel in capital. Neuschwanstein and Proclaim Tower in 4th city.

Social policies: trad-liberty-trad start. Ratinonalism (ended up not filling... beeing #1 in science make me start doing "fun" stuff) and then Order after Oxfording to Radio.



When I play Immortal; from the second I'm #1 at science I start to consider it a safe victory.. and begin to play sub-optimal with less planing. I'll starting to experiment etc for some joy. Hoping that GOTM will fix this since its making SP into a contest (first off all a learning thing, but second a contest since it hopefully will be a goal to climb the latter:)).

Other; didnt like the map. If I didnt have the habbit of finishing my games I would have quit, specially after 3rd city placement, after that I just hang in there till the end.
 
Turn 321 win.

Settled on Diamond.

Initial plan is to try this new liberty trad hybrid build i read about in the forum (I don't remember the guide, just applying the idea of the hybrid policies here). Early shrine to hopefully get sun god, would make my fist cities amazing. I want 5 well placed cities total. Will need bronze working early, which is nice because spear is better to take barbarian camps than warriors, some synergy there.

Research : pottery writing archery mining-masonry calendar BW philosophy AH wheel-construction sailing-optics etc.
Build : scout monument shrine scout granary libraryT49 settler settler worker etc. Somewhere in there one worker was bought, and another gotten from liberty. (no steals.)
Policies : Tradition opener into left liberty.
Ruins : 50gold, map, barb positions, 20culture, map

RNG :
- Sun god fell turn 20 to another civ. :( Sacred path was taken by songhai turn 26. Grrr.
- City expansion being stupid and expanding borders to normal grassland tiles instead of bananas? WTH. Unless it is seeing horses there that i don't have tech for yet. Afterwards it expands to normal 2 food jungles instead of the second orange and bananas. -_-
- Japans asks for friendship and settles a city in my face (left where i was planning to expand) on turn 29.
- Warrior got stuck between 3 barb units and died, as a result could not steal my first worker from CS, as a result had to buy worker instead of archer for barb hunting, as a result japan allied first CS instead of me.
- Capital asks for silk first. Typical. Only one silk anywhere, songhai has it and he won't part with it until about turn 150 and that cost me an arm and a leg.

Milestones :

- Free settler from liberty turn 43.
- Pantheon turn 46, took one with nature as second city will have double sea wonder thus 8 faith.
- 2nd city founded turn 47 north to grab the double great bareer reef wonders.
- 3rd city founded turn 72 near uber river spot left of Milan
- 4th city founded turn 73 on mountain river east of capital (wish i could settle south sea, but had to settled on diamond thus north sea because of lack of happiness, + it's not bad because double cities north will boost each other, while double cities south will also boost each other with food)
- Religion turn 79. Took initiation rites (100 gold upon conversion) and religious center (2 happiness from temples). Tithe is better but i wanted an early gold boost to catch up.
- Enhanced religion turn 150, took 15% growth and 25% stronger prophets.
- Ideology turn 211. Order up to factories.
- Got tech lead in industrial and ran way ahead with 5 scientists still in reserve.

- Turn 270 built appolo and started on the parts. This is the moment Japan and boudica chose to both declare war on me. Since my military is minimal, i have to stop doing part and build an army to survive. We have the uranium, we have the technology, let's make a few giant death robots! (First time i get to use them and helicopters.)
- Turn 295 the end of the war, took all of japan's cities. Back to building factories. (I know i could just have defended with much less while building but it was more fun this way.)

Screenshot turn 102 : http://steamcommunity.com/sharedfiles/filedetails/?id=264718390
First time with liberty build and making cities this fast, so naturally my growth sucks and NC college will be done around 110.

Screenshot turn 206 (500 beakers, decent recovery from rough start don't you think?) : http://steamcommunity.com/sharedfiles/filedetails/?id=264758128

Win turn 321. Screenshot :

Spoiler :
FBA5EC3FA30E4FFF28FC19981CF8450154C6095E


Early on i only converted 2 barbarians, they were spawning way far from my troops and were destroyed before i got there. Made a panzer, never used it. The Unique building was very useful however, at the end i hard built the parts, and i was getting around 30% bonus production because of my trade routes to city states. I can't say Bismark is my favorite leader, his abilities are all too situational or come too late to make a difference. (Should go honor and spread out to actively hunt barbs, but i didn't do it this time.) He might be fun for a late game start. ;)

Questions :

- When exactly does a city first asks for a WLTKD resource? is it at fixed moments or population dependant? Never paid much attention to it.
 
Back
Top Bottom