Game: Civ5 GOTM 90 Date submitted: 2014-07-19 13:35:42 Reference number: 31427 Your name: notyourtypical Game status: Culture Victory Game date: 1320AD Turns played: 192 Base score: 1258 Final score: 3310 Time played: 2:11:00 Submitted save: Alexander_0192 AD-1320.Civ5Save Renamed file: notyourtypical_C509001.Civ5Save Sacred site victory similar to what Acken did, but probably with more mistakes. I took stone circles over folklore, because there wasn't a lot of good workable desert tiles early. Also snagged pagodas and mosques. In hindsight, mosques and monaseries would have been better, I think. I didn't need the pagoda happiness, and I could have pumped out more monasteries for better tourism at the end. I put cities everywhere, I ended with 28, resulting in 250 faith per turn. There were some nice island spots to the east. Capital BO: Scout, Monument, Shrine, (bought worker, stole Hong Kong's), GL, Stonehenge, NC, Settler. I also stole a worker from Ethiopia and harassed him with my archerscout, trying to slow him founding a religion before me. For my religion I took stone circles, ceremonial burial (a good 15 happiness by the end), mosques, pagodas, and itinerant preachers. I put 3 in Liberty for the free settler, then the rest into Piety, then back to Liberty. Reforming I found easy, at least 15 turns ahead of Ethiopia, partly due to convenient CS barb quests and Greece's UA. I've never done this before, but I don't think you need both. Happiness wasn't really a problem with ceremonial burial, luxury trading and mercantile CSs. I wish I took monasteries second. I would have been a little bit mad if I didn't get mosques on this map, but if there weren't easily accessible mercantile CSs, pagodas probably would have been a better choice. Faith generation wasn't a huge issue for me, and the happiness could help a lot, depending on your geography.