Settle Mongol territory and make peace
Start the war with China in 5 turns when trade expires
Optimize tax farms, noticing a lot of irrigated grass lands that are not being used for lack of cities
keep the 3 size cavalry armies at that size so they can be shipped to the other continent for pillaging the portugese
Go through every city for MM'ing
Rush temple in New Delft and new Delhi
Sell a few barracks
Running 70% science to get Steam Power in 6 turns at -43 gpt.
185 left in the treasury
Send a caravel north for army ferrying, spot Mongol Galleon.
Considering the Chinese have cavalry again, troop placement will be key. New Leiden, New Middelburg, New Maastricht, New Delft, New Holwerd, New Dordrecht, New Leerdam and
Wonsan are all possible targets.
Hit enter.
Ehm. We turn out to have galleons in the north, who fight off a privateer, one promotes to elite. It's impossible for me to find all these units if they're fortified. So next time please leave them unfortified, so I know they're there,
Amsterdam university -> army
New Delft temple -> walls
New Breda temple -> barracks
New Hardlingen settler -> settler
Turn 1, 1060 AD
Sell saltpetre to the Babylonians for 28 gpt, as stated long before we wish to keep them strong against Portugal.
I don't know why our workers migrate all the way to the east every single time when we still have unfisnished tiles in our core. I'm dragging them back every time, but a week later, they're back. At least keep our own workers in the core so we can merge them when needed. If we had kept them there we would have had a maximized core ages ago.
IBT
Chinese march for Babylonian Cheju on our continent I think
Utrecht Cavalry -> Cavalry
leerdam Settler -> Settler
Arnhem Cavarly -> Cavalry
N Middelburg Settler -> Settler
Tun 2, 1070 AD
Moving troops
IBT
The Hague Cavalry -> Cavalry
Delft Library? -> Bank
Turn 3, 1080 AD
End the MA with China against Mongols
End the fur deal with Portugal, we don't need it to keep to 0% luxury
We now run + 87 gpt. Use 24 gold to buy the world map from the Babylonians. Portugese maps are worth more than 120 gold.
Make peace with the Mongols, but they still want around 290 gpt for Nationalism, stealing is cheaper. They turn out to know almost the whole world, so we get a lot of value by their worldmap.
IBT
Henry wants an alliance vs the mongols, we're not stupid however.
Babylon and china sign a peace... man, china didn't even manage to get Cheju, that's terrible
Breda Marketplace -> Bank
Henry tried to plant a spy in our capitol.
Turn 4, 1090 AD
I have a feeling China is looking to attack us before we attack them.
I really don't see the point of us having kept Tabriz, please tell me why, because I just don't see any point to keeping that ridiculous flip risk.
I've divided our forces to the best of my ability.
IBT
China doesn't attack, but I don't understand their movement. They're moving the bulk of their forces to the south.
New Holwerd walls -> settler
New The Hague Settler -> Settler
Wonsan Walls -> Settler
New Maastricht Barracks -> Walls
Tabriz flips
New Delft Walls -> Settler
Maastricht Cavalry -> Cavalry
New Leiden Walls -> Settler
New Dordrecht Walls -> Settler
New Leerdam Walls -> Settler
The Hague 2 -> Settler
Turn 5, 1100 AD
With a little luck the Mongols will get sucked in an MA against us and we can raze Tabriz.
Prep MDI army for shipping to Portugal, gonna wait for a safe steal attempt though
IBT
Portugese units more for Tabriz
We learn Steam Power
Groningen Cavalry -> Cavalry
Eindhoven Cavalry -> Cavalry
Haarlem Cavalry -> Cavalry
Holwerd Cavalry -> Cavalry
Turn 6, 110 AD
We have 2 sources of coal, one in our core near Delft
Switch farms to Taxmen, we now make +716 gpt
I still dont have my artillery in place so I don't think I get to start this off.
IBT
Roosendaal Settler -> Settler
The Hague 2 Temple -> Settler
Turn 7, 1120 AD
Start putting down railroads
IBT
Henry wishes to stop our trade deal, since he was paying for a reasource he already had. We stand to lose a lot of resources though. Ehh, actually for some reason he still lacks saltpetre. Since we'll be stealing I'll take the trade, he can always declareo n us later if we fail so we geto ut of the trade, but I dont include saltpetre this time.
Screen turns white during ibt so no idea hwat happened
Utrecht 2 Temple -> settler
The Hague Cavalry -> Cavalry
Utrecht Cavalry -> Cavalry
Middelburg Cavalry -> Cavalry
Tilburg Marketplace -> Bank
Turn 8, 1130 AD
Not much, though I'm forced to move and rush some artillery for Tabriz to deal with the Portugese units.
IBT
Mongols and Portugese sign peace
Trade WM with China, get 3 coins out of it
Holwerd 2 Cannon -> Settler
Zwolle Cannon -> Cannon
Arnhem 2 Cannon -> Settler
Haarlem 2 Cannon -> Settler
Den Helder 2 Cannon -> Settler
Lauwersgood 2 Cannon -> Settler
Turn 9, 1140 AD
Decide to attempt a quick steal from the Chinese, if they declare, we're in a war we want to be in anyway. I actually succeed and we gain Nationalism.
IBT
the Chinese take Tabriz, so now we can raze it as we declare.
Arnhem Cavalry -> Cavalry
Breda 2 Settler -> Settler
Turn 10, 1150 AD
Oke, I'll stop here, honestly not sure how to start this war with the Chinese