Turn 13 - Turn ?

DaveShack

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Turn 13:

We complete Polytheism and found the religion of Hinduism.



Next tech selected is Agriculture. This was a tough trade-off, because Agriculture will finish 3 turns before we need it for a worker (Agri=9, worker=12). I considered starting with fishing (6) and then working a lake tile for 2 extra beakers. That would give worker in 15, but finish both fishing and agri in about 13 total turns. As it sits we'll get agri in 9, worker in 12, either fishing in 15 or husbandry in 24. Fishing first will accellerate our research rate.

Our warrior was not eaten by the lions, they didn't even attack. He moved away onto a hill, and found there is a huge area of floodplains up there.



This floodplain is very important. Assuming we can keep the people happy enough, one or two cities will fit there which can grow to very large sizes and use cottages on those floodplain tiles to really bring in the coinage. This could be our commerce / science city if we decide to go that way. Our capitol can focus on great people, and the cities to the SE and SW might be able to be high production.

I don't think the map would be designed with multiple civs close to that floodplain area, but we should take it with our 2nd city anyway, just to be sure. :D

So to summarize, at present we're building a worker and researching agriculture. Next we'll want a settler or to finish off the partially completed warrior and then a settler. We have a religion but have not adopted it as the state religion -- no special reason not to, just we hadn't discussed if we're going to show our hand or leave the other teams guessing. If we don't switch they might think we're running for Monotheism, and either try to race us to it or give up on that path leaving it open for us to collect later.

 
I agree with the city ideas you have. The flood plains basically asks for us to found a science city there. The south has a good production, although we can't avoid getting a lot of commerce there as well with so much coast. :)

As for religion I think we should switch immediately. The culture bonus outweighs the deception advantage we might gain IMHO.
 
Just a quick Civ clarification: adopting a religion causes you to get culture from ONLY that religion, and not from others. Not having a state religion means no access to religious civics benefits, but you get culture from all religions present. Adopting a state religion also gives happiness to cities that have that religion.

This has been a non-interfering rules clarification. Now back to your regularly scheduled debate.


- Sirian
 
Ginger_Ale said:
:bump: *echo*

A turn has come and gone without discussion...ahh, you need to PM some of the other members!

This is what I was afraid of. :(

Hopefully it's just a lot of contentment from other team members and they will rematerialize when something important comes up. I didn't want a Dave vs the world kind of game!
 
Sorry Dave, I was in Mexico all last week and just got back Sunday. Busy yesterday catching up with things, but I'll give my unknowledgable 2 cents from here on out.
 
I've been extremely busy as well - finals and a business trip. But I'm done going on trips for the time being, and finals are all over too. It's summertime baby!
 
I'm lurking here, reading the posts often but i have no idea what I should be doing. :P
 
Zeikko said:
I'm lurking here, reading the posts often but i have no idea what I should be doing. :P

The best thing right now is to give some kind of feedback that you're there. ;) That's a few heard from, now I'm feeling slightly better.
 
Turn 15.

Our exploring warriors survivied an attack by the lions. They then moved NE onto a hilltop and saw this:



Their thoughts turned to :beer: in hopes that the villagers have discovered that excellent technology. They then looked back towards home for a sign that it's OK to enter the village and sample its pleasures. Our town looks pretty darn small off there in the distance. ;)



The remainder of this time interval went smoothly.
 
I say pop the village, no fun if we don't!
 
So were they allowed to enter the village? ;)

Anyway, looks good. Is our capital working the sea resource now?
 
I suspect that I played and forgot to post what happened last turn. Our warriors entered the village and received 32 gold from the villagers.

This turn, the warriors explore a bit more and find a coast to the NE. We still have 5 turns to go on completing Agriculture, 8 turns on a worker.

NE neighborhood



Zoomed out view

 
I think our turn is next. So should I adopt a state religion then? I'm guessing so by the the post above, I just would like some clarification.
 
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