1889 says:
Got a minute Dutch?
erik says:
sure
1889 says:
The MTDG save is in and I was going to play...
erik says:
okay
erik says:
be sure to check the city names
1889 says:
Will do.
1889 says:
I was thiunking of settling our scientist in wheelville but wanted to check with you first.
erik says:
it sounds best to me
1889 says:
I posted a little analysis in the turn thread if you want to look it over.
erik says:
by the way, does Epsilon already have Physics?
erik says:
(I already posted there)
1889 says:
Nope.
erik says:
hmm, getting the free scientist might be worth something too
1889 says:
Well No telling how far away they are from it but if we lightbulb both scientists we can have it in maybe 5 turns?
erik says:
yeah, I suppose
erik says:
shall I invite Theoden into this conversation by the way?
1889 says:
Please, I'm talking in another thread already.
Mikkel has been added to the conversation.
erik says:
Theoden added
Mikkel says:
hi again
erik says:
we were thinking if it was worth it to bulb Physics, to get the free GS
1889 says:
Ok Dutch was thinking of lighbulbing both scientist to get Physics in 4 turns and pick up the free scientist by getting Physics firts.
Mikkel says:
but the plan was to get it from Aloha, right? we'd have to clear it up with them then, to not make a competition among allies
erik says:
that's correct
1889 says:
I thought that was the plan but why did they just send us economics?
erik says:
because they finished it?
1889 says:
Haha, but what happened to Physics then
erik says:
Loco: Physics, Electricity, Railroad, Chemistry, Economics
Innovia: Steam power, Steel, Artillery, Replaceable Parts Combustion, Rifling
Aloha: Economics, Corporation, Assembly Line, Rocketry, Scientific Method
erik says:
Loco was supposed to do both Economics and Physics
Mikkel says:
seems they really needed economics then, since they passed up on a free GS...
Mikkel says:
unless Epsilonalready got it?
1889 says:
Well we finish Steam power in two. I'll be sure to check with Aloha before we start our next project.
erik says:
okay
erik says:
it might be best to wait with the GSs until we have confirmation from Aloha
1889 says:
One last thing. How about building Research in some of our cities. I don't see many vital buildings in most of our build queues.
Mikkel says:
yes, in any case we shouldn't use them before the turn that they'll be albe to finish Physics in one turn
erik says:
building research is terrible in vanilla, only 50% of hammers
erik says:
better build some cannons
Mikkel says:
I just used a calculator to verify the math behind settling a GS... it's actually 20bpt without oxford and 30bpt with oxford
1889 says:
Okay, a few more gold per turn in unit costs hardly matters.
erik says:
or just some useful buildings, like granaries, courts etc.
Mikkel says:
we don't have granaries and courts in all cities??
erik says:
not in our newest cities at least
1889 says:
Ok, yes I did make a huge math error didn't I?
erik says:
well, I've got to go now, I'll see you later
erik has left the conversation.
Mikkel says:
you probably calculated 9 * 2,25 instead of 9 * (1 + 2,25)
1889 says:
Yup.
Mikkel says:
so... what is the conclusion?
1889 says:
If we both agree to settle then lets just do it. I don't really want to wait another turn and hope we get a response from Aloha.
1889 says:
I'll also check past chats and find the quote saying they were going to burn scientists on it./
Mikkel says:
I seem to recall that as well
1889 says:
How about this. If I find that quote I'll settle in wheelville. If I don't find it we'll wait one more turn and try to get verification.
Mikkel says:
that's a deal
1889 says:
Okay, talk to you guys latter.