it seemed a little better at first, then over 10 seconds ~2 cities, then close to 20seconds later
it's not looking good right now, we'll see how it is in the end, but I don't expect it to get a ton better
it's a big deal imo cause I think a lot of people don't want to waste time, many will stop playing because of this and that includes me
as it looks now it's few then 5 then 10 then 20sec in the early game (turn 70, 3 towns or so), probably a minute at least in the end game if not (much?) more. I think I'd call that unplayable (and no I don't think it's comparable to chess, you can think while you manage things in Civ which there are many to manage and limited UI while waiting for turn and a game lasts a really long time and number of turns, also of course some info comes up when it is your turn which you then base your thinking on which you can't do while you wait). So you can't finish the game in good conditions, so if it stays like this I'm really not sure I'm gonna play much more than a few games unfortunately (a dozen?), even though the game looks really good, I love the game.
Still hoping it improves or that the late game isn't that bad but I don't want to have blind expectation for this, there is not much time left and if performance has not been planned well it won't become good.
The argument for tools running I can hear, but I don't know if there is really that much, these are press release, I think the top priority is to show the game in the best possible state as they currently can. And the animations turned off, it'll help but clearly even when there are no animations being displayed turns still take long to process so that won't really make it good either it seems.
How much more waiting time will we get in a mid/endgame with many cities, players and a larger map?
How much room is there really for improving this before launch ?
Notice there has been no word about this from the developpers which is not a good sign for it to improve much (they may not have a plan for it).
Something I would find acceptable is in the area of 30 seconds waiting time in the end game ? And/or if you can have a fully functional UI while the turn is processed. Ideal is less than 10 seconds I guess, but is that impossible ? I hope they make the game efficient, the impact on fun is big!