ProMeTheus112
Prince
let's hope >.<
There s also the fact that the game runs like crap in general in the videos I've seen. Like 15fps crap. So turn times were bound to also be slow in the videos.
I hope it's an early version/debug mode problem.
This is why we can't have nice things.
Beta, optimized, most likely with debug and data gathering software running in the background, animations. These aren't fanboy or apologists' excuses, but something any reasonable might consider.
This is why we can't have nice things.
Beta, optimized, most likely with debug and data gathering software running in the background, animations. These aren't fanboy or apologists' excuses, but something any reasonable might consider.
This is why we can't have nice things.
Beta, optimized, most likely with debug and data gathering software running in the background, animations. These aren't fanboy or apologists' excuses, but something any reasonable might consider.
If it takes 10min to load a civ5 save the problem is elsewhere.
Sure, and that's a fair point, but it is also fair to be concerned that maybe they aren't going to improve much if at all over Civ 5, right? That was the last iteration in the series after all. And that was after much improvement from its earlier versions which were totally unplayable in the late game.
But as noted the lack of blobs of AI workers to manage will help, I remember reading somewhere that was a major contributing factor of the problem. So really, even if Civ 5 efficiency is the baseline, this game should be expected to be better given that change alone.