Provolution
Sage of Quatronia
Turn 39 "The Mysterious Village" 2240 BC
Xerxes could not believe his own eyes, he thought he had seen it all, beautiful Iroqi squaws escaping the clutches of their own evil, literate Iroqi sadist husbands, who in affection torched and massacred the innocent civilians in Cruller in retribution, and now this? Xerxes could see from his forest that the Iroqis was trying to surround him, Iroqis plundering Crullers smoldering ruins in the east. and another evil warband from the Homer Despotican Guard coming in from southeast.
Xerxes ordered.. "Please follow the forest due south, so we may see the ocean before we die, and stay a bit safer from their stone slings".
After three days march he was greatly surprised as he could see a full thriving town of non Iroqis, just southeast of the Cruller Ruins. Obviously, the Iroqis thought that they could coexist for a while, and then use their literary talent to fill the poor villagers minds through the pinning of sounds into the ground in weird and arcane symbols.
Xerxes said. "Now the Iroqis got two choices, they can massacre this village to, or they can come after us. One thing is certain, if they do not go there, we go there. Xerxes hoped that he could persuade another tribe to join him and found a southern city, at least a band of nomad warriors, possibly these villagers had some shamans that knew something? What if he could incite a major rebellion? Options were many.
About the game
90 % tax
10 % research
16 GPT, we are starting upgrades as soon barracks is complete.
Shelbyville went down to 3 pop, so they built a settler right now.
Grenadapolis founded in two turns for iron connection.
They face a major dilemma with the village, they may pop it for a 2/3 chance of barbarian warriors, which is a major risk right now. We can decide to squat that hill next turn, or to take the village ourselves. Indeed a precarious dilemma to the Iroqis, this close to home during a see-saw battle.
For not having made a single real military attack, Xerxes has been very effective.
Xerxes could not believe his own eyes, he thought he had seen it all, beautiful Iroqi squaws escaping the clutches of their own evil, literate Iroqi sadist husbands, who in affection torched and massacred the innocent civilians in Cruller in retribution, and now this? Xerxes could see from his forest that the Iroqis was trying to surround him, Iroqis plundering Crullers smoldering ruins in the east. and another evil warband from the Homer Despotican Guard coming in from southeast.
Xerxes ordered.. "Please follow the forest due south, so we may see the ocean before we die, and stay a bit safer from their stone slings".
After three days march he was greatly surprised as he could see a full thriving town of non Iroqis, just southeast of the Cruller Ruins. Obviously, the Iroqis thought that they could coexist for a while, and then use their literary talent to fill the poor villagers minds through the pinning of sounds into the ground in weird and arcane symbols.
Xerxes said. "Now the Iroqis got two choices, they can massacre this village to, or they can come after us. One thing is certain, if they do not go there, we go there. Xerxes hoped that he could persuade another tribe to join him and found a southern city, at least a band of nomad warriors, possibly these villagers had some shamans that knew something? What if he could incite a major rebellion? Options were many.
About the game
90 % tax
10 % research
16 GPT, we are starting upgrades as soon barracks is complete.
Shelbyville went down to 3 pop, so they built a settler right now.
Grenadapolis founded in two turns for iron connection.
They face a major dilemma with the village, they may pop it for a 2/3 chance of barbarian warriors, which is a major risk right now. We can decide to squat that hill next turn, or to take the village ourselves. Indeed a precarious dilemma to the Iroqis, this close to home during a see-saw battle.
For not having made a single real military attack, Xerxes has been very effective.