I bought "Hearts of Irons", a WW2 strategic game from Paradox. I was so disapointed it was in real time, but you seldom find strategic ww2 games, so I had to buy it.
When I came home it looked just great, and the complexity was real high, and the awesome and realistic tech three almost made me shiver.
What really ruined the game was the real time. It could be such a perfect game if it was made turn based, but of one or another reason all devolopers think they don't sell if it's not real time.
WHY!!!!????
I'm so bored of this. "Civ3" and "Heroes4", seems to be my only salvation, and these games are really, really great.
Real time should only be used in tactical games, or as a tactical part (combats for instance) in turn based strategy games. It's so obvious that I can't see why there are so few daring to make turn based games nowadays!
EA's "C&C Generals" is a tactical RT, and its really great, but real strategic, epic games like CIV would be really poor in RT!!!!!!!!!
NB! Why is all developers making games for brainless teenagers wanting a fast experiance, with a minimum use of long termed strategy. Hello, it's a market out there with more thinking people wanting other experienses.
The Civ-series has proven it, please don't ruin one of the last great turn based games in the world.
PLEASE!!!!!
Give me a real good WW2 turnbased strategy game instead!!!!
PS! I will buy the new Axis&Allies from Atari, I hope the turn based version there is cool, and it really looks like the real time tactical part there will be awesome. And please start the construction of a new grand WW2, strategic, epical game, at once......
