• Our friends from AlphaCentauri2.info are in need of technical assistance. If you have experience with the LAMP stack and some hours to spare, please help them out and post here.

Turns 11 - 20: Summary Thread

ranathari said:
Karl, when you use ImageShack either select the image resizing option (to 640*460) or use the thumbnail link. Not all of us like to have our eyes raped by oversized images.
I actually really like the fll size pics,
setting your monitor to 1024x768 helps
 
My screen's on 1400*1050 but that doesn't mean I like having huge pics. I like Koon's way of doing it: I can click for a bigger picture if I want but it doesn't make the page massively longer than it should be.

Going back to city placement, I want to explore the SW more before committing to a city there because, looking at the resource distribution, I expect something else to be further down there.
 
Alpha Wolf moved N.
- Spotted lions!​

Bravo Wolf moved W.


The East:



The West:




So that was a quiet turn. We need a new technology to research in 3 turns. I'll continue to explore the SW unless someone has other wishes. With the desert, though, it's not looking too good.





Cheers,
 
I vote fishing for the ability to go ahead and get those crabs now.

Added thought: Should we fortify Alpha Wolf on the hill and try to wait out the lions until he gets his first promotion. Then after the lions attack keep on with his journey? I am a really defensive scouter, how much are we risking by moving the barb next to the lion? I think they both have str 2.
 
King Flevance said:
I vote fishing for the ability to go ahead and get those crabs now.

Added thought: Should we fortify Alpha Wolf on the hill and try to wait out the lions until he gets his first promotion. Then after the lions attack keep on with his journey? I am a really defensive scouter, how much are we risking by moving the barb next to the lion? I think they both have str 2.

yea you could do that but it would take mofre turns to revel that black stuff in the north

Or

we coulda take a risk and go into the desrt and kick that lions ass your get ours kicked in th etime being if we do it this waqy when we revel a little more of the shroud

i know we have a better chance on the hill but theres always a chance
 
It depends on the lions. They moved towards us or away from us. You can see that there's a hill just up and to the right. That's where I hope to go next. If the lions disappear, I think that we should just go for it and keep moving. Otherwise,
dig in to the hill.
 
ok a little topic poll

Say A To move into the desrt

Say B To fortify

i say a
 
I will say A as well. I normally don't scout with warriors and also dislike sacrificing units past artillery. Plus, it is just lions and not bears. If it were bears I would vote B. I was just bringing it up to see if we had probablility on our side. ;)
 
Fortify. We can afford to lose a turn or two of exploring because it looks like we're isolated from the other civs.
 
Alpha Wolf moved NE.
- Spotted Stone!​
- Odds against Lions: ~80%​

Bravo Wolf moved NW.
- Spotted Gold!​



The NE:


The West:



Cheers,
 
Those scores suggest that two of the other teams have a second city up already. Once that Worker's done, my vote is to sacrifice growth to get a settler out of the door and start to expand.
 
ranathari said:
Those scores suggest that two of the other teams have a second city up already. Once that Worker's done, my vote is to sacrifice growth to get a settler out of the door and start to expand.

Ditto, hopefully we can get the corn irrigated fast enough to help out on production as well.

EDIT: This could also be because Rome popped a goody hut and got a free tech. I believe another city would put them closer to 80, but not for sure.
 
Right guys, where are we putting this next city?

It's also still not clear whether that water in the west is a sea or a big lake. The stone in the NE is also very curious although for now we should be looking closer to home.
 


That's one option. Varied resources, some hillls for mines and some forests for chop-rushing.



That's my other preferred option. Two gold resources will turn it into a powerhouse, lots of forests for chopping and plenty of hills to mine too. Don't forget the slight chance of finding more gold/copper/iron or whatever once we mine those hills.
 
well since we havent met any other team yet we might as well go for resherch
 
I would much rather have the northern city as it can also get production, not just commerce. We also have no guarantee that the southern city will be able to work both golds, as we can't see if it has any food resources. we know the northern city does. Even if there is enough food in the southern city to work both golds, I am almost sure ther won't be enough to work the other hills.
 
I like the idea of keeping the gold to the north seperate from the wheat/fish. This way we can build mines on the gold and capitalize on the research boost from only building 1 library while the other city focuses on making units and barracks. If later the military city can build a library we can utilize the commerce off the coastal tiles. But I like the idea of having a "fort" right by the capitol.
 
King Flevance said:
I like the idea of keeping the gold to the north seperate from the wheat/fish. This way we can build mines on the gold and capitalize on the research boost from only building 1 library while the other city focuses on making units and barracks. If later the military city can build a library we can utilize the commerce off the coastal tiles. But I like the idea of having a "fort" right by the capitol.
Just to check, I take it you know that the lower forest that you've maked with an 'x' in the military city is on a hill as well?


I currently think this idea is the best solution based on our knowledge of the world.
 
I give my vote to Flevance's idea. Didn't realise we'd found a second gold up there.
 
Back
Top Bottom