Tutorial for creation of shaded Leaderheads

I tried to shader a part of an LH (helmet), but I got a problem. In the finished nif the helmet is moved downwards, but only if I start nifviewer without double-click on the nif (first start nifviewer, then loading the nif via the menue). If I start nifviewer simply be double-click or if I open the nif in nifskope, everything seems to be okay. Unfortunately in civ4 the helmet is moved downwards as well. I tried to move it up, but it doesn't move. Even if I try to moved it in nifskope. To solve this I did the procedure described in the first post step by step. The problem occurs if I select the shader and press apply. At this point in step 3:
go down to custom shader select TLeaderheadshader_20 and hit apply
Any ideas?

EDIT: The reason is, that the helmets poly doesn't have a SkinInstance. Would be a bunch of work to fix that...
 
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