Hydromancerx
C2C Modder
How do you un-require a building from needing a resource in?
You see I want to make the Potter's Hut not require Copper or Lead resources. But the files that control this are in AND. And I want to some how override it from HAND without directly changing the files in AND.
How do I do this?
Note I tried this but it did not work ...
You see I want to make the Potter's Hut not require Copper or Lead resources. But the files that control this are in AND. And I want to some how override it from HAND without directly changing the files in AND.
How do I do this?
Note I tried this but it did not work ...
Code:
<BuildingInfo>
<BuildingClass>BUILDINGCLASS_POTTER</BuildingClass>
<Type>BUILDING_POTTER</Type>
<PrereqBonuses>
<Bonus>NONE</Bonus>
<Bonus>NONE</Bonus>
</PrereqBonuses>
</BuildingInfo>