Hiho,
first, it is great to see that Development on this wonderful mod continues! Thank you for that.
For your Survey:
1) I go with Sephi. The player should be able to remove it if they want, but the AI should better not do that. If that is not possible, then better let it stay non-removable
2) Similar to 1. The player should be able to I would say. Dumb Decisions should be possible as well, haha. But I never played the map, so I cant give a bigger insight.
3) Sounds like a bug. If it is in the city radius, it should give the bonus. Even if the city is on top of it
Here are some loose "wishes" from me.
I play the most mostly with a friend in team on super high difficulties for context.
a) I would find it very cool if global Enchantments and the Rituals etc of faith are bound to the player and not the team. At the moment, if one player activates one, both have it and must pay for it. Also makes for example Illians impossible to play in a Team, asthe other player automatically cancels all Illian Enchantments
b) It would be cool if the AI is a bit more aggressive with the Babarian camps. At the moment, they just most often feed them and let them get to ridiculous strengths like over 70 base xD
c) Well, Varity is always awesome. Dont know how easy it would be to add new Leaders to existing factions. But thats just very low on the list.
d) I once made 2 Modules for the mod, posted in this forum. If you want, you can use them and modify them. One is a animal focussed one, the other is a slave focussed one. The slaver one seems to have a bug with the "Settle" Slave mechanic that I was never able to resolve...
Thanks again for the awesome work!
first, it is great to see that Development on this wonderful mod continues! Thank you for that.
For your Survey:
1) I go with Sephi. The player should be able to remove it if they want, but the AI should better not do that. If that is not possible, then better let it stay non-removable
2) Similar to 1. The player should be able to I would say. Dumb Decisions should be possible as well, haha. But I never played the map, so I cant give a bigger insight.
3) Sounds like a bug. If it is in the city radius, it should give the bonus. Even if the city is on top of it
Here are some loose "wishes" from me.
I play the most mostly with a friend in team on super high difficulties for context.
a) I would find it very cool if global Enchantments and the Rituals etc of faith are bound to the player and not the team. At the moment, if one player activates one, both have it and must pay for it. Also makes for example Illians impossible to play in a Team, asthe other player automatically cancels all Illian Enchantments
b) It would be cool if the AI is a bit more aggressive with the Babarian camps. At the moment, they just most often feed them and let them get to ridiculous strengths like over 70 base xD
c) Well, Varity is always awesome. Dont know how easy it would be to add new Leaders to existing factions. But thats just very low on the list.
d) I once made 2 Modules for the mod, posted in this forum. If you want, you can use them and modify them. One is a animal focussed one, the other is a slave focussed one. The slaver one seems to have a bug with the "Settle" Slave mechanic that I was never able to resolve...
Thanks again for the awesome work!