- How food and hammers "income" are calculated for each trade route? A trade route can only generate gold initially and after adopting civics like barter or trade, it can generate some food and hammers but those numbers are not the same as the commerce income number generated by the same trade route. So how are they calculated?
- With sufficiently large map (e.g. huge), a capital can easily generate over 10 food per trade route. With population as a positive modifier, if the trade bonus of increase in 1 population size can generate 3 more food in total for all trade routes (let say 1 population rise can generate 0.3 food unit more), then the growth itself is perpetual?
- With sufficiently large map (e.g. huge), a capital can easily generate over 10 food per trade route. With population as a positive modifier, if the trade bonus of increase in 1 population size can generate 3 more food in total for all trade routes (let say 1 population rise can generate 0.3 food unit more), then the growth itself is perpetual?