Sic
Chieftain
- Joined
- Oct 10, 2016
- Messages
- 81
There are probably multiple problems with the way yields are displayed, but my two biggest concerns are these:
1. The "always on" yields from districts (what you get even though you aren't "working the tile") needs to be somewhere else than in the mouse-over. It doesn't make any sense the way it works now. At the very least, the mouse-over text/graphic needs to be upgraded into something more coherent, visible and readily apparent for players. If I hadn't known to look there, it would seem like my district wasn't doing anything. I also feel the same issue occurs when you work the district tile with a citizen. It just feels off. The district should be much more visible. It should have its own screen; not be delegated to mouse-over text. I should be able to press it and go into a zoomed view where it clearly states what it is doing. Districts should be on display, not hidden away.
2. I found myself looking at a tobacco plantation in one of my cities (that I conquered), and it didn't seem to be producing much (or of the correct types), so I moused-over the tile, and saw that despite what the yield display (in the "manage citizens" overlay in the city) says (1 food, 1 production, 1 gold), it actually produces 1 food, 1 production, 1 gold and 1 faith. Why wasn't the faith displayed, I wondered? It turns out it does display it—behind the citizen icon.
1. The "always on" yields from districts (what you get even though you aren't "working the tile") needs to be somewhere else than in the mouse-over. It doesn't make any sense the way it works now. At the very least, the mouse-over text/graphic needs to be upgraded into something more coherent, visible and readily apparent for players. If I hadn't known to look there, it would seem like my district wasn't doing anything. I also feel the same issue occurs when you work the district tile with a citizen. It just feels off. The district should be much more visible. It should have its own screen; not be delegated to mouse-over text. I should be able to press it and go into a zoomed view where it clearly states what it is doing. Districts should be on display, not hidden away.
2. I found myself looking at a tobacco plantation in one of my cities (that I conquered), and it didn't seem to be producing much (or of the correct types), so I moused-over the tile, and saw that despite what the yield display (in the "manage citizens" overlay in the city) says (1 food, 1 production, 1 gold), it actually produces 1 food, 1 production, 1 gold and 1 faith. Why wasn't the faith displayed, I wondered? It turns out it does display it—behind the citizen icon.