LowtherCastle
Deity
- Joined
- May 18, 2005
- Messages
- 23,734
Now that this is officially unbanned for SGOTMs, I thought it would be fair for all of us to understand how to maximize this "subsidy."
1. The AI will offer you 1/10th of his total population in gpt (for Lincoln, Suryavarman and Pacal it's 50% more or 15/100). That's the maximum he's willing to trade for all of his gpt for resource trades combined. So by counting his city pops, you know what he'll give you. You might have to cancel ongoing gpt deals to get the max offer. This exploit is limited by the max offer he'll put on the board.
UPDATE: It turns out that the AI could have his research slider up, thus preventing him from offering the full 8gpt. YOu konw this, of course, because you know what his population is. In such a case, it might be wise to wait a turn or two, checking each turn, to see if he lowers his slider and offers you the full amount of gpt.
2. So when the AI has between 90 and 99 pop, he'll offer you 9gpt, max, including any ongoing gpt trades. If you trade him corn for 9gpt, then his offer immediately drops to 0gpt for any other resources, because he's reached his coded cap.
3. So here's how to get 90gpt from him instead of the 9gpt he considers fair. First, you have to dominate the map resources, which of course is typical by the time he's got 90 pop. So by now you have 11 resources he'll accept in trade. You take a resource, like incense, which you only have 1 of, and make him an offer he can't refuse: incense+90gpt to him for free! Now when you trade him corn for 9gpt, he continues to offer 9gpt!!! It does NOT drop to 0gpt the way it's supposed to. That's your exploit in action. Don't stop there, trade him all of the resoources he'll accept, giving you now 90gpt for 10 trades.
4. Now to cap it all off, you send your chariot to pillage the incense! Bingo! You now have 90gpt in the clear for your 10 resource trades, starting now, and it has cost you but 5 worker-turns (or whatever) to improve that incense again.
I don't know what makes the AI offer 90gpt because I don't play extended games much, but this follows the same principle, times 10 (unless I misudnerstood bestsss' post). So in this example you'd be getting 900gpt for your shiny cannon upgrades. Not bad, huh?
Kind of reminds me of my son, when he discovered the cheat code for CivIII and was gifting himself millions of dollars cash.
To paraphrase Dr Seuss: "Exploits are fun, but you have to know how."
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Acknowledgments go to bestsss and ZPV for explaining this to me. They are not responsible for this post in any way, in terms of errors or the decision to post this.
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1. The AI will offer you 1/10th of his total population in gpt (for Lincoln, Suryavarman and Pacal it's 50% more or 15/100). That's the maximum he's willing to trade for all of his gpt for resource trades combined. So by counting his city pops, you know what he'll give you. You might have to cancel ongoing gpt deals to get the max offer. This exploit is limited by the max offer he'll put on the board.
UPDATE: It turns out that the AI could have his research slider up, thus preventing him from offering the full 8gpt. YOu konw this, of course, because you know what his population is. In such a case, it might be wise to wait a turn or two, checking each turn, to see if he lowers his slider and offers you the full amount of gpt.
2. So when the AI has between 90 and 99 pop, he'll offer you 9gpt, max, including any ongoing gpt trades. If you trade him corn for 9gpt, then his offer immediately drops to 0gpt for any other resources, because he's reached his coded cap.
3. So here's how to get 90gpt from him instead of the 9gpt he considers fair. First, you have to dominate the map resources, which of course is typical by the time he's got 90 pop. So by now you have 11 resources he'll accept in trade. You take a resource, like incense, which you only have 1 of, and make him an offer he can't refuse: incense+90gpt to him for free! Now when you trade him corn for 9gpt, he continues to offer 9gpt!!! It does NOT drop to 0gpt the way it's supposed to. That's your exploit in action. Don't stop there, trade him all of the resoources he'll accept, giving you now 90gpt for 10 trades.
4. Now to cap it all off, you send your chariot to pillage the incense! Bingo! You now have 90gpt in the clear for your 10 resource trades, starting now, and it has cost you but 5 worker-turns (or whatever) to improve that incense again.
EDIT: Thanks Folket, now I understand this example. Just a way to get iron when you don't have it, without paying gpt for it.Here is another example:
The pillage exploit is very pronounced in cases of ludicrously expensive resources like iron, asking 90+ gold/turn is stupid - to combat to stupidity, for instance, build the non-resource unit (like trebuchet), strike the deal and cancel after all-out upgrade action via pillaging a road or some resource. No gold changes hands and you get a bunch of shiny cannons.
Kind of reminds me of my son, when he discovered the cheat code for CivIII and was gifting himself millions of dollars cash.
To paraphrase Dr Seuss: "Exploits are fun, but you have to know how."
---
Acknowledgments go to bestsss and ZPV for explaining this to me. They are not responsible for this post in any way, in terms of errors or the decision to post this.
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