I've recently been getting interested in the way cutural borders work and particularly how culture gets placed onto each tile the city borders control. I've had a quick look at the war acadamy and found an article that covers this but I want to make sure I understand this correctly.
Taken from Culture mechanics explained by DerangedDuck
So as I understand it a newly founded capital of a non creative civ will produce 2
per turn on each tile in its initial 3x3 square.
after the first border pop it will produce 22
per turn in its initial 3x3 square and 2
per turn in the other 12 tiles (second ring)
After the 3rd border pop the initial 3x3 square gets 42
per turn, the second ring 22
per turn and the new 3rd ring will get 2
per turn.
A diagram to show how I understand it... (normal speed)
Is this about right? Or is there something I'm missing?
Taken from Culture mechanics explained by DerangedDuck
To make sure that that's clear, let me describe it another way. Think of the city's potential cultural area as a series of rings. The first ring consists of the city and the 8 surrounding squares. The second ring contains the other 12 squares of the city's production area, and so on. When the city's cultural level is 1, only the first ring gets the points from the city's CPT. When the city's cultural level reaches 2, both first and second ring get the base CPT and the first ring also gets and additional 20 points a turn, even if the city isn't generating any culture at that time. When the city reaches it's third cultural expansion, The inner 9 squares get an extra 40 points, the next ring gets 20 points and so on.
So as I understand it a newly founded capital of a non creative civ will produce 2

after the first border pop it will produce 22


After the 3rd border pop the initial 3x3 square gets 42



A diagram to show how I understand it... (normal speed)
Spoiler :

Is this about right? Or is there something I'm missing?