R rubixd Chieftain Joined Feb 25, 2002 Messages 25 Apr 10, 2002 #1 This would be an interesing unit. It would be like a nuke or ICBM except it causes dieses. Like when you have a city near a jungle... Well i thought it was neat...your input?
This would be an interesing unit. It would be like a nuke or ICBM except it causes dieses. Like when you have a city near a jungle... Well i thought it was neat...your input?
J J-S Crusader Joined Apr 4, 2002 Messages 264 Location Argentina Apr 10, 2002 #2 I think it'd be pretty cool . It'd be nice to have some biological warhead with me for those d-a-m-n Zulu!!!
I think it'd be pretty cool . It'd be nice to have some biological warhead with me for those d-a-m-n Zulu!!!
R rubixd Chieftain Joined Feb 25, 2002 Messages 25 Apr 10, 2002 #3 U know how the ICBM's and Nukes like get everyone pissed at you? Well this unit would probably do that too. IDEA- Sickness will last for x number of turns I think ~5 is good Bio Warhead 5% chance of wiping out the pop (pop will be 1) 50% chance of poisining the pop 45% chance of just stopping construction for x turns What do u think??
U know how the ICBM's and Nukes like get everyone pissed at you? Well this unit would probably do that too. IDEA- Sickness will last for x number of turns I think ~5 is good Bio Warhead 5% chance of wiping out the pop (pop will be 1) 50% chance of poisining the pop 45% chance of just stopping construction for x turns What do u think??
S Scipio Africanu Consul Joined Nov 27, 2001 Messages 582 Location Denver CO, United States of America Apr 10, 2002 #4 I don't think you can implement these suggestions without redesigning part of the hardcode in the game. At this point I believe that is impossible.
I don't think you can implement these suggestions without redesigning part of the hardcode in the game. At this point I believe that is impossible.