Unit model 'deflates' when testing animations

Joined
Jan 10, 2019
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1,850
I've tested animations of a new unit. Japanese Fusilier with Kimono and Hakama.
A unit 'armor' before testing animations
1659968149932.png
But when animation is tested. this is what happens.

1659968369684.png

Right arm deflates!
How can I fix it and make this thing usable in game??
 

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