Schuesseled
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- Joined
- Mar 31, 2008
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Yeah 5 weird persons it seems...
Very eloquent.
Yeah 5 weird persons it seems...
Somewhere between don't care and don't understand the question. In Civ4 the units were also automagically numbered "spearman 1" etc, which I actually find more convenient than "1st spearman". So what's the point of the question?
I find it weird that (at the moment that I post this) 19 voters (27% of the ones that voted) are against the option. They either want it forced to be numbered (14) or forced to be non-numbered (5). So there are quite a lot of players who are intolerant towards players who want a different way of naming their units. I hadn't expected that.
I voted "Don't Care", but there is such a thing as too many optional rules. If I have to scroll through a page of check boxes, most of which I don't understand, to find the option I'm looking for it is too many. You can't just make everything an optional rule.
Well the differnce between the two is that real world unit's get named 1st Sperman not 1 spearmen. At least the vast amount of time. I did see a documentry on market garden where 2nd para was callled 2 para. So it happens. It wouldn't bother me if they named them in the way you claim. I just don't want to have to figure the count. I don't mind changing 1 spearmen to 1st spearmen.
I played civ 4 and all of it's expansions and the game never numberd my units. Did the game recently get patched to do this? I heard someone released a mod that made this happen.
i believe the fellow is talking about when you have lots of units in a tile, rather than listing them all individually, it will say spearman (40), catapult (20).
The BUG mod names the units individually.I'm talking about nameing each unit, not the number of them in the tile. 23rd spearemn not, spearmen (23) as the number of spearmen in the stack. That is if your not referning to the person im quoteing. Anywho... Yep.
I voted "Don't Care", but there is such a thing as too many optional rules. If I have to scroll through a page of check boxes, most of which I don't understand, to find the option I'm looking for it is too many. You can't just make everything an optional rule.
This is how it works in the BUG mod. (You can even personalize the naming scheme, default is to number units per city, i.e. Axeman (Rome 10))I'd rather be able to just have a default name and be able to re-name them myself if I care to do so.
Than why not vote yes? The auto-naming of units is very non-intrusive, it is unlikely to hinder players that don't want it in anyway, since those players are unlikely to care what their units are called. (That is I've yet to see somebody that has voiced the opinion that units being named would bother him.) Seen it is enabled for everybody you don't get a pointless option in the menus. Everybody wins.this is why i voted no. i'd never use it since i don't usually care if my units are differentiated by name or not. and i don't want to go through tons of check lists to find a single box, either.
Than why not vote yes? The auto-naming of units is very non-intrusive, it is unlikely to hinder players that don't want it in anyway, since those players are unlikely to care what their units are called. (That is I've yet to see somebody that has voiced the opinion that units being named would bother him.) Seen it is enabled for everybody you don't get a pointless option in the menus. Everybody wins.
I'd rather be able to just have a default name and be able to re-name them myself if I care to do so.
Then again, it would be nifty to have a cultural identifier in a name. For example, all of England's ships would start with HMS.
Just a thought, but it would be icing on the Civ V cake and its inclusion or exclusion in any form won't hamper my Civ V experience.
...you're reading neither my post nor your own. let me put it this way: i don't want every single unit to be named "1st this" or "3rd that" because, to me, it would get annoying fast, which would be extremely intrusive.