It's not a problem of the animator. Inside of Civilization is not enough space to make too large units. If a unit is too large the units are overlay each other.
That looks not good ingame if the units are too close to each other.
I'm using that size settings for the units:
Shuttle 40-45 pixel
Scout 55-60 pixel
Crusier 65-70 pixel
Battleship 75-80
Super Battleship 85-90 pixel
The Sovereign Class is a battle ship, but I could use the settings for a Super Battle ship like the Reman Scimitar.
Sovereign is about the same size as a Galaxy, half the size of a Romulan Warbird, and something like 2/3 the size of Scimitar. I don't see the point in making it too big.
I changed the size to the super battle ship settings. I know that the ship is to small in comparision with the Enterprise (A). But the scale between a carrier and a sub marine is not correct, too.
It's not possible to use the correct scales in a game like Civ3
But thanks for the suggestions
I have another question, I used some parts of the discuss for the Civ color. Is that ok or are the warp nacelle's enough?
.
I'm not saying it'd have to be the exact correct scale, I'm just saying that it should look bigger by comparison to the Enterprise A. It makes it look more powerful.
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