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Unit Preview: WWII era Land Battleship

Discussion in 'Civ3 - Creation & Customization' started by bhiita, Jan 19, 2005.

  1. Wyrmshadow

    Wyrmshadow Deity

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    Yeah, but unless you're super-fantastic, no one will buy them. I've had them on there for 2 years with barely any sales.
     
  2. Lonkut

    Lonkut ..--""--..

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    :bump:
    Can we download that thing?
     
  3. bhiita

    bhiita King

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    it's not ready yet, hopefully soon though. :) sorry about the wait :blush:
     
  4. warmwaffles

    warmwaffles Programmer

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    OMG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :eek:

    SIMPLY BREATH TAKING!!!!!!!!!! bhiita OMG this is gonna kick some major ass when it is done
     
  5. Neomega

    Neomega Deity

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    This thing looks awesome. Very awesome. Very hard cold steel.
     
  6. Iron Beagle

    Iron Beagle Designated Marksman

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    Incredible. I am slavering like a mad dog.
     
  7. HolyEmperor

    HolyEmperor Now THIS is a Dromon!

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    Sign me up for this one!!! :wow:
     
  8. Ozymandias

    Ozymandias I saw the Great Library burn.

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    :coffee: bump ... Sorry, just hoping this one doesn't slide off the radar ...
     
  9. Iron Beagle

    Iron Beagle Designated Marksman

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    I just realized that this thing reminds me of that old computer game "Ogre," the one with the giant tank. Anybody remember that thing?

    Oh, and does anyone know what program he's using? He never said in the thread.
     
  10. Bjornlo

    Bjornlo Deity

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    Yes that's it exactly. I kept thinking... nice unit. Looks so familiar, but I could never put my finger on it. There was an even older board game I played (same name) which had a similar graphic. It was that one that I was almost (but not quite) remembering.

    Bhiita, I suggest you name this thing "The Ogre". Because wether by accident or design you have completely captured the spirit of it.
     
  11. Iron Beagle

    Iron Beagle Designated Marksman

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    Has anybody heard from bhiita? :confused: Did he give up?

    This is a great idea for a unit and I would hate to see it not completed.

    If he doesn't complete this unit, then please, somebody else do it because it is a fantastic idea.
     
  12. bhiita

    bhiita King

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    :twitch: so... I think.... I have a decent boom for... attackA
    and as progress come and goes in spurts, as it is, I'll go ahead a post what I've got so far :) this is just the muzzle flash/smoke, I may post one more preview to get you thoughts on the recoil too... just wanted to see if everyone was ok with the muzzle effects :)
     

    Attached Files:

  13. MarineCorps

    MarineCorps Explosion!

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    The boom looks a little to small for this. Think Big :p Think Nuclear explosion. :p ;)
     
  14. bhiita

    bhiita King

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    I could use smokeless powder :p
     
  15. Bjornlo

    Bjornlo Deity

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    Looks good. I think the booms are almost the right size... maybe just a little bigger. Maybe some from some of the other guns too... the flash and smoke are very nicely done. Top shelf stuff.
    I would suggest some recoil as it imparts a sense of power to the bang. Maybe move the barrel back a bit then have the OGRE rock just slightly... just enough to be seen at civ scale.
     
  16. MarineCorps

    MarineCorps Explosion!

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    Yeah. But it wouldn't look quite as cool. :p
     
  17. Shevchenko

    Shevchenko Forza Rossonera

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    WOW.. nice unit
     
  18. Ozymandias

    Ozymandias I saw the Great Library burn.

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    I'm really glad to see this one's still coming along -- and nicely, I might add!

    -Oz
     
  19. Smoking mirror

    Smoking mirror Ships Captain

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    PLEASE! don't make the explosions any bigger! they are perfect. An attack B with all the smaller guns firing seperatly (while the main guns reload) would be best, rather than have all guns fire at once. Or fire main guns one at a time, so:

    attack A, left main guns,
    attack B, smaller guns,
    Attack C, right main guns.

    The good thing about having three attack animations is that it gives the tank more life. As the tank is unlikley to die much you'll only see the attack, default and run animations on a regular basis, so make them as varied as posible.
    As an alternative you could have one of each gun on each side fire in A&C... Generally though I think the above animation (with recoil) would be good attack A (for bombard and softening up the enemy), while the smaller guns would be used for attack B when the enemy is much closer.

    Could be the best tank unit ever.... :)
     
  20. aaglo

    aaglo Furioso!

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    The muzzle flashes are just perfect size. Can you add some flash of light in them too, so that the flash illuminates the hull a bit too?
     

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