Hi All,
I have some units in mind, and wonder if any talented modders out there can help make those:
(1) Super Modern Carrier, space for 8 fighters
(2) Modern Fighter/Bomber (i.e. F18 Hornet): Can be based on a carrier, 10% per turn defense bombing damage; Increased strike damage
(3) Trebuchet: Available with engineering, strength between catapult and cannon
(4) Radar Artillery: 2 moves, bombing range of 2
(5) Anti-tank bazooka troop: +50% versus armour
(6) Close Combat-Support Plane (i.e. AC Spectre): +50% versus armour, +50% strike damage
(7) Air Drone: Stays aloft indefinitely over set combat zone, provide real time picture of the battleground, 50% chance of engaging enemy ground force
I have some units in mind, and wonder if any talented modders out there can help make those:
(1) Super Modern Carrier, space for 8 fighters
(2) Modern Fighter/Bomber (i.e. F18 Hornet): Can be based on a carrier, 10% per turn defense bombing damage; Increased strike damage
(3) Trebuchet: Available with engineering, strength between catapult and cannon
(4) Radar Artillery: 2 moves, bombing range of 2
(5) Anti-tank bazooka troop: +50% versus armour
(6) Close Combat-Support Plane (i.e. AC Spectre): +50% versus armour, +50% strike damage
(7) Air Drone: Stays aloft indefinitely over set combat zone, provide real time picture of the battleground, 50% chance of engaging enemy ground force