Familiar situation: my turn starts and, lets say, a worker is selected for the next order. Order is issued and then the game jumps to some unit miles away, like a combat unit on another continent. You obey to this nonsense, issue an order, and the dumb game jumps again to some random unit without any visible logic.
This makes it very difficult (or annoying) to concentrate on one task at a time - like building improvements or invading someone. Why is this happening? Does the game gives each unit a numerical index at the time of their creation and uses it to determine which one is selected next or some other dumbass logic
? it's been bugging me since I've started playing Civ4 and that's one feature that makes me very nostalgic about SMACX.
This makes it very difficult (or annoying) to concentrate on one task at a time - like building improvements or invading someone. Why is this happening? Does the game gives each unit a numerical index at the time of their creation and uses it to determine which one is selected next or some other dumbass logic
