For infantry, there should only be three paths:
Archers > Cross bows > Muskets > Rifles
Warriors > Spears > Pikes > Muskets > Rifles
Swords > Men at Arms > Muskets > Rifles
Horsemen > Knights > Hussars > Cavalry > end
Horsemen > Hussars > Cavalry > end
As eras change new promotions should be available and a unit's basic stats would auto increase. Ancient era spear men would be weaker than classical era spear men. similarly, swordsmen would improve over time so that if you get to classical before your neighbor, your sword guys will be better than his. Specialty units would come as go per civ. Horsemen would improve until you learned knighthood, or if you didn't, they would continue on to cavalry. I'm not sure what to do with horse archers.
Chariots would be just specialty units.
Artillery would have its own path beginning with early cannon.
With rifles a machine gun path would open.
Tanks would be a new path too.
Archers > Cross bows > Muskets > Rifles
Warriors > Spears > Pikes > Muskets > Rifles
Swords > Men at Arms > Muskets > Rifles
Horsemen > Knights > Hussars > Cavalry > end
Horsemen > Hussars > Cavalry > end
As eras change new promotions should be available and a unit's basic stats would auto increase. Ancient era spear men would be weaker than classical era spear men. similarly, swordsmen would improve over time so that if you get to classical before your neighbor, your sword guys will be better than his. Specialty units would come as go per civ. Horsemen would improve until you learned knighthood, or if you didn't, they would continue on to cavalry. I'm not sure what to do with horse archers.
Chariots would be just specialty units.
Artillery would have its own path beginning with early cannon.
With rifles a machine gun path would open.
Tanks would be a new path too.