Units of the Steppe

Requests:
Mongol Archer
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2

Yeah, make that one! With him pulling arrows out of a dead body instead of a quiver.
 
Yeah, make that one! With him pulling arrows out of a dead body instead of a quiver.

:lol: that'd be a little hard to animate, for me!

Mongols are planned further down the line, though :)
 
I don't think the plugin out is the hardest part...

But I have a vision of a run animation with the mongol running with a dead body (pinchusionned with arrows) across his shoulders...

And a fellow mongol running beside him asks

"-what's that?'
"-That's my quiver".
 
Right on! Steppe Archers are, well, paradigmatic.

Although I think if possible, it would be better to use utah's bow animation because the string stretches less and the bow stretches more (I think).
 
I'll use the bumps as an opportunity to say, "Great units. I missed the archer when it was posted. Nice all around.":goodjob::)
 
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