Virote_Considon The Great Dictator Joined Jul 7, 2004 Messages 9,486 Location Skaville UK Reputation: 1 Jun 26, 2008 #21 Hopefully I'll be able to get many of these done!
Virote_Considon The Great Dictator Joined Jul 7, 2004 Messages 9,486 Location Skaville UK Reputation: 1 Jul 15, 2008 #22 Added an Archer!
odintheking Lighting the way... Joined Jul 12, 2004 Messages 4,588 Location Stickin it to the man Jul 15, 2008 #23 ShiroKobbure said: Requests: Mongol Archer 2 Click to expand... Yeah, make that one! With him pulling arrows out of a dead body instead of a quiver.
ShiroKobbure said: Requests: Mongol Archer 2 Click to expand... Yeah, make that one! With him pulling arrows out of a dead body instead of a quiver.
Stormrage Ever Present Taskmaster Joined Oct 21, 2005 Messages 10,573 Location behind the scenes Jul 15, 2008 #24 Nice one, Virote! I 2nd Odin`s request (not the dead body part, tho), perhaps you can use Utah`s new bow for it
Nice one, Virote! I 2nd Odin`s request (not the dead body part, tho), perhaps you can use Utah`s new bow for it
Virote_Considon The Great Dictator Joined Jul 7, 2004 Messages 9,486 Location Skaville UK Reputation: 1 Jul 15, 2008 #25 odintheking said: Yeah, make that one! With him pulling arrows out of a dead body instead of a quiver. Click to expand... that'd be a little hard to animate, for me! Mongols are planned further down the line, though
odintheking said: Yeah, make that one! With him pulling arrows out of a dead body instead of a quiver. Click to expand... that'd be a little hard to animate, for me! Mongols are planned further down the line, though
Steph Multi Many Tasks man Retired Moderator Joined Sep 1, 2002 Messages 18,162 Location Pont de l'Arn, FRANCE Jul 15, 2008 #26 I don't think the plugin out is the hardest part... But I have a vision of a run animation with the mongol running with a dead body (pinchusionned with arrows) across his shoulders... And a fellow mongol running beside him asks "-what's that?' "-That's my quiver".
I don't think the plugin out is the hardest part... But I have a vision of a run animation with the mongol running with a dead body (pinchusionned with arrows) across his shoulders... And a fellow mongol running beside him asks "-what's that?' "-That's my quiver".
Mithadan Wandering Woodsman Joined Apr 16, 2003 Messages 4,099 Location Alberta Jul 15, 2008 #27 Right on! Steppe Archers are, well, paradigmatic. Although I think if possible, it would be better to use utah's bow animation because the string stretches less and the bow stretches more (I think).
Right on! Steppe Archers are, well, paradigmatic. Although I think if possible, it would be better to use utah's bow animation because the string stretches less and the bow stretches more (I think).
Blue Monkey Archon Without Portfolio Joined Jul 31, 2005 Messages 11,325 Location Timeless Isle Jul 15, 2008 #28 Mithadan said: Right on! Steppe Archers are, well, paradigmatic. Although I think if possible, it would be better to use utah's bow animation because the string stretches less and the bow stretches more (I think). Click to expand... And Plotinus made a nice arrow prop with civ-colored fletching.
Mithadan said: Right on! Steppe Archers are, well, paradigmatic. Although I think if possible, it would be better to use utah's bow animation because the string stretches less and the bow stretches more (I think). Click to expand... And Plotinus made a nice arrow prop with civ-colored fletching.
Ozymandias In Terra Fantasia Supporter Joined Nov 5, 2001 Messages 10,877 Location The lone and level sands Jul 16, 2008 #29 You know, while you're at it, a steppe horse archer would be really sweet. -Oz
Virote_Considon The Great Dictator Joined Jul 7, 2004 Messages 9,486 Location Skaville UK Reputation: 1 Sep 1, 2008 #30 Fixed the palette and the Large pedia icon in my "Turkic Spearman". Now it looks somewhat presentable
Fixed the palette and the Large pedia icon in my "Turkic Spearman". Now it looks somewhat presentable
Stormrage Ever Present Taskmaster Joined Oct 21, 2005 Messages 10,573 Location behind the scenes Sep 1, 2008 #31 Thanks, V_C!
Grandraem Alchemist Joined Apr 3, 2003 Messages 2,101 Location Below. Sep 3, 2008 #32 I'll use the bumps as an opportunity to say, "Great units. I missed the archer when it was posted. Nice all around."
I'll use the bumps as an opportunity to say, "Great units. I missed the archer when it was posted. Nice all around."