handicap = (turns - turns of #1)/game speed
Now we 're talking!
You are absolutely right, I was thinking something along these lines myself. I'm going to get back to you on that, kind of busy right now 
handicap = (turns - turns of #1)/game speed
You are absolutely right, I was thinking something along these lines myself. I'm going to get back to you on that, kind of busy right now 
That is why you should not rate players according to a total average. Instead, score may be calculated based on handicap, but for each game on its own. Then, this score, which will always be positive, will be added.
I don't understand?
Losing a 2nd city is recoverable, losing your capital is pretty much game over.

Score = 100 - (100 * (finish_turn - fastest_finish_turn) / turn_limit)


The difference between a 190 and a 200 turn finish is much more significant than the difference between a 350 and a 360 turn finish.
I don't see much difference. They both finished 10 turns behind the leader.
Dave, not submitting games doesnt make a good player ...
According to my logarithmic formula, the score would be:
1. tommynt = 100
2. AlexAdam ~ 36
3. wloff ~ 26
name subm. vict. extra handicap
1 tommynt 4 4 2 1
2 Minime 4 4 258 65
3 Derfel_82 4 4 273 68
4 Morcar 4 4 295 74
5 gkreitz 4 4 300 75
6 Arnold_T 4 4 301 75
7 Halcyan2 4 4 306 77
8 Dreadnough 4 4 311 78
9 pontias 4 4 319 80
10 Thresian 4 4 348 87
11 Suntechnique 4 4 358 90
12 Gamewizard 4 4 396 99
13 kamikazees 4 4 446 112
14 chaptak 4 4 481 120
15 DrZ 4 4 516 129
16 Cromwell 4 4 610 153
17 csaapproved 4 4 725 181
18 xiziz 4 2 213 107
19 dmccarthy 4 2 400 200
20 schmiddi 4 1 221 221