handicap = (turns - turns of #1)/game speed
Now we 're talking!


handicap = (turns - turns of #1)/game speed
That is why you should not rate players according to a total average. Instead, score may be calculated based on handicap, but for each game on its own. Then, this score, which will always be positive, will be added.
I don't understand?
Losing a 2nd city is recoverable, losing your capital is pretty much game over.
Score = 100 - (100 * (finish_turn - fastest_finish_turn) / turn_limit)
The difference between a 190 and a 200 turn finish is much more significant than the difference between a 350 and a 360 turn finish.
I don't see much difference. They both finished 10 turns behind the leader.
Dave, not submitting games doesnt make a good player ...
According to my logarithmic formula, the score would be:
1. tommynt = 100
2. AlexAdam ~ 36
3. wloff ~ 26
name subm. vict. extra handicap
1 tommynt 4 4 2 1
2 Minime 4 4 258 65
3 Derfel_82 4 4 273 68
4 Morcar 4 4 295 74
5 gkreitz 4 4 300 75
6 Arnold_T 4 4 301 75
7 Halcyan2 4 4 306 77
8 Dreadnough 4 4 311 78
9 pontias 4 4 319 80
10 Thresian 4 4 348 87
11 Suntechnique 4 4 358 90
12 Gamewizard 4 4 396 99
13 kamikazees 4 4 446 112
14 chaptak 4 4 481 120
15 DrZ 4 4 516 129
16 Cromwell 4 4 610 153
17 csaapproved 4 4 725 181
18 xiziz 4 2 213 107
19 dmccarthy 4 2 400 200
20 schmiddi 4 1 221 221