Unrestricted leaders: Best combo?

You forgot crap starting techs.

LOL ... I never even looked at those ... Mysticism and Hunting OMG!

Having to start with Hunting is one thing I seriously hate, and its one of the techs that the Khmer start with too which holds me back a bit at the start of my Sury games.

Sury of Sumeria had another advantage that I missed - starting with Agriculture and The Wheel. With the Khmer I at least have mining so I can open with either Bronze Working or AH > Writing if the start allows it.

I'm looking through the Civilopedia now, and theres actually a few Civs that I never play that also start with Hunting and Mysticism. When I played Holy Rome ages ago, it was simply to try out the 'promise' of fast rex, hugely reduced maintenance, and easy defence. Due to having nothing else to help the economy out on top of an IMP rex prior to CoL, it was actually really difficult compared to Cathy, Sury or Gilgamesh rexing.
 
Cathy, Sury, of Sumeria. Or Bismark. But thats beacase I cant resist a the early wonders.
 
Cathy, Sury, of Sumeria. Or Bismark. But thats beacase I cant resist a the early wonders.

Anybody of Sumeria with 2 good traits would be a powerful leader. Sumeria's one of the Civs that have both a good UB and UU. Most Civs only have one that's good and one that's "meh". Really, if Gilgamesh wasn't Protective he'd be a top leader. He's already a pretty good one. Heck, even Aggressive goes well with Sumeria - that'd be an awesome rusher in most cases if you find Copper. I've always liked Hammurabi of Sumeria - Aggressive goes with Vultures and Organized cuts down the cost of the Zig. Even Stalin of Sumeria (nice ring to it) might be interesting.
 
Anybody of Sumeria with 2 good traits would be a powerful leader. Sumeria's one of the Civs that have both a good UB and UU. Most Civs only have one that's good and one that's "meh". Really, if Gilgamesh wasn't Protective he'd be a top leader. He's already a pretty good one. Heck, even Aggressive goes well with Sumeria - that'd be an awesome rusher in most cases if you find Copper. I've always liked Hammurabi of Sumeria - Aggressive goes with Vultures and Organized cuts down the cost of the Zig. Even Stalin of Sumeria (nice ring to it) might be interesting.

If only Gilga was exp or fin instead of pro...
 
Hunting/Myst is a pretty terrible starting combo. When I draw a Civ that has that combo I often find myself just starring at the screen with the turn 1 "what do you want to build" box open for several minutes. I almost always go worker first, but in many cases with that set of techs my worker would just squat and poop in the woods for many turns with nothing to do. (I like when that animation is replaced by eating lunch later on)

I can kind of rationalize it a bit for Brennus because at least he wants Myst for monuments since he is Char.

On many starts Fish/Myst or Fish/Hunt is pretty crappy too. One reason I rarely play Izzy despite loving her trait combo. That and the hideous pink on the map.
 
On many starts Fish/Myst or Fish/Hunt is pretty crappy too. One reason I rarely play Izzy despite loving her trait combo. That and the hideous pink on the map.

Create a WBS and you can change the civ color in the WBS(world builder save)

Someone could try a game as Sitting Bull of China, and do an xbow/trebs rush, like what hr_oskar did on S&T. Philosophical for the GS's and pro for two extra promotions to the xbows.
 
If only Gilga was exp or fin instead of pro...

TBH in my recent Emperor Gilgamesh game, I've found one niche strategy that can use his PRO - Espionage.

You get Ziggurats early for spy points, and then you can tech to Currency for the eco boost, and then straight to Engineering for half price castles which give +1 :culture: +1 :traderoute: and +25% :espionage: per city, at least until Economics. Keep every city running a Spy Specialist and also grab the great wall in your capital.

The problem with PRO is that the people that made this game thought it was somehow useful.

Well, it kind of is the single best trait to have in the game ... If you're the AI :lol:

Anybody of Sumeria with 2 good traits would be a powerful leader.

IMO Summeria is the one Civ that demands a Creative Leader - You can rex obscenely fast, pop your borders all over the place, and recover with Libraries + Ziggurats. I agree with either Cathy or Sury, and tbh Gilgamesh would have been perfect as CRE / IMP.

If you get a cramped start without room to expand, you tech Bronze Working and look for Copper asap. If you have no cooper, or no expansion space, /Start a new game.
 
What about De Gaulle and Rome, England, Japan, America, or Mongolia?
Rome-Easy Praet leveling, Wonder build bonus
England-Massive Redcoat army that gets easy promotions
Japan-Samurai! Need I say more?
America-Mall+Charismatic happiness bonus+easy-leveling Navy SEALs=Late-game superpower and a reason to break out the good old whip :p
Mongolia-Ger+Keshiks+Charismatic. :mwaha:

Also, a use for PRO- Standard Pangea + agressive AI option + Monty, Shaka, Genghis, Ragnar, and Napoleon as pre-set enemies(Note to self-try that someday)

EDIT-POST 300! :w00t:
 
LOL ... I never even looked at those ... Mysticism and Hunting OMG!

Having to start with Hunting is one thing I seriously hate, and its one of the techs that the Khmer start with too which holds me back a bit at the start of my Sury games.

Sury of Sumeria had another advantage that I missed - starting with Agriculture and The Wheel. With the Khmer I at least have mining so I can open with either Bronze Working or AH > Writing if the start allows it.

I'm looking through the Civilopedia now, and theres actually a few Civs that I never play that also start with Hunting and Mysticism. When I played Holy Rome ages ago, it was simply to try out the 'promise' of fast rex, hugely reduced maintenance, and easy defence. Due to having nothing else to help the economy out on top of an IMP rex prior to CoL, it was actually really difficult compared to Cathy, Sury or Gilgamesh rexing.

Yeah, Holy Rome's Rathaus speaks to a post-CoL REX, which isn't so REXy if you're not on a huge map and can't chokepoint the AIs away from a big fat peninsula of goodies. I used to think I could abuse Fractal to ensure that but... usually not. What it can play into is a medieval war on a large scale, and keeping cities rather than razing so long as the location is right. Although in general I like ORG for that because you don't need a building for ORG, but in unrestricted a Napoleon of HRE would otherwise be a nice one to try if it weren't for a meh UU. I think I'll still try it anyway after I do Nappie of the Vikings. Nappie of Rome's been fun but I'm ready to move on.
 
IMO Summeria is the one Civ that demands a Creative Leader - You can rex obscenely fast, pop your borders all over the place, and recover with Libraries + Ziggurats. I agree with either Cathy or Sury, and tbh Gilgamesh would have been perfect as CRE / IMP.

If you get a cramped start without room to expand, you tech Bronze Working and look for Copper asap. If you have no cooper, or no expansion space, /Start a new game.

I don't think Sumeria demands a Creative Leader. It's a strong trait and goes well with him, but if you rex fast like that Organized might be better. Half-Priced Zigs would be nice and you'll probably not go into negative gold at any point.
 
So Zara Yaqob of Summeria = Win win win? :p
 
Isnt the ziggy already cheap enough? Instead of picking Organized, what if we picked another trait to add to the arsenal.

What about W.V. Orange of Sumeria? Or Pericles of Sumeria?

REX like no other with Cathy of Sumeria.

REX by the blade of your sword with Kublai of Sumeria.

(these choices sticking with the Creative that was suggested)
 
I did Stalin in my second story (of Sumeria) Agg/Ind, I got the Great Wall, Temple of Artemis, Stonehenge, etc.
 
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