[UP v5] Cannot construct buildings

I need a lua.log to help isolate this problem. It's working in my test games, so without more information I don't know where to look.

I went back a few turns when I could still change production and played a few and now it's back to that state.

Attached the log.
 

Attachments

same with v112 beta
Cache and moddata cleared.
No other mods.
german version.
Win 7x64
DX11

i´ve pinned it down to the exact turn.

it happens from turn 108 to 109


(Log in attachment renamed to .txt, ´cause i get a "Invalid File" error when trying uploading it with .log extension.)
 

Attachments

when I look at both of ours logs,
i can see I dont have the setvoid error from gserack, but we both have the :


attempt to concatenate global 'strYieldBreakdown' (a nil value)


error.


Maybe there is the problem, I dont know...:crazyeye:
 
In v12 I fixed the setvoid error for citystate quest icons on the diplomacy list (it was a label, and the expansion changed it to a button). That wasn't related directly to this problem but still a bug. :)

The strYieldBreakdown and barMarkerCtrl bugs should also be fixed in v13. Your lua.log reports were incredibly helpful, and led me straight to the errors! :goodjob:
 
Hi, i can't build a watermill in my cities which are at a river.
They are also at the coast, the tooltip shows a lock symbol and the text is: "must be on a river"

EDIT: very weird, after reload the game i can build it, i will have an eye on it.

EDIT 2: now i know what happens, again the tooltip only show me the lock symbol and the text that it has to be on a river. But i can build it, dont know if i get the production bonus then. Maybe only the tooltip has a problem.

Yes, the tooltipps has problems, i get the tooltip text "ERROR" at the tooltip for some already finished Buildings.

Oh sorry seems to be the same as posted here:

http://forums.civfanatics.com/showthread.php?t=466288
 
Sorry i get always the message

Upload Errors
Lua.log:
Invalid File

So i give it to you a other way

Spoiler :
[2863.179] Initializing Lua 5.1.4
[2902.929] LoadMenu: === LoadMenu.lua ===
[2926.641] InstalledPanel: Refreshing Mods
[2926.641] InstalledPanel: GetModBrowserListings()
[2926.656] InstalledPanel: Refreshing Mods
[2926.656] InstalledPanel: GetModBrowserListings()
[2926.656] InstalledPanel: Refreshing Mods
[2926.656] InstalledPanel: GetModBrowserListings()
[2956.452] LoadMenu: === LoadMenu.lua ===
[2956.468] InstalledPanel: Refreshing Mods
[2956.468] InstalledPanel: GetModBrowserListings()
[2956.484] InstalledPanel: Refreshing Mods
[2956.484] InstalledPanel: GetModBrowserListings()
[2978.573] LoadScreen: WARN Turn 541 0.011 seconds loading TurnAcquired
[2978.573] LoadScreen: WARN Turn 541 0.003 seconds loading PlotCostExtra
[2978.651] LoadScreen: WARN Turn 541 0.046 seconds loading HasPolicy
[2978.651] LoadScreen: WARN Turn 541 0.005 seconds loading UnitXP
[2978.948] LoadScreen: WARN Turn 541 0.002 seconds loading Yields
[2987.075] LoadScreen: WARN Turn 541 8.129 seconds loading PlotYields
[3018.510] CivilopediaScreen: SetSelectedCategory(12)
[3018.510] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
[3018.556] CivilopediaScreen: SetSelectedCategory(1)
[3018.556] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
[3020.413] InfoCorner: This is InfoCorner from the 'UI - Map Pins' mod
[3020.725] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua
[3023.720] ChoosePantheonPopup: 30
[3023.720] ChoosePantheonPopup: 963
[3023.720] ChoosePantheonPopup: 993
[3025.124] LoadMenu: === LoadMenu.lua ===
[3025.171] SaveMenu: === SaveMenu.lua ===
[3025.264] SaveMenu: === SaveMenu.lua ===
[3025.857] CiVUP_Events: WARN Turn 541 0.365 seconds loading HasTerrainCulture
[3026.138] CiVUP_Events: WARN Turn 541 0.274 seconds loading FreeFlavorBuilding
[3026.169] TriggerPopup: WARN Turn 541 0.003 seconds loading Triggers
[3026.185] IGE_Controller_All: ****************************************************************
[3026.185] IGE_Controller_All: Starting...
[3026.216] IGE_Overlay: loaded
[3026.232] IGE_CityBanner: loaded
[3026.247] IGE_MiniMap: loaded
[3026.278] IGE_TabsBar: IGE_TabsBar
[3026.310] IGE_ActivePlayerSelection: IGE_ActivePlayerSelection
[3026.341] IGE_RiversElement: IGE_RiversElement
[3026.372] IGE_TerrainPanel: IGE_TerrainPanel
[3026.403] IGE_CitiesPanel: IGE_CitiesPanel
[3026.419] IGE_UnitsPanel: IGE_UnitsPanel
[3026.450] IGE_PlayersPanel: IGE_PlayersPanel
[3026.497] IGE_TechsPanel: IGE_TechsPanel
[3026.528] IGE_PoliciesPanel: IGE_PoliciesPanel
[3026.544] IGE_ConfirmPopup: IGE_ConfirmPopup
[3027.823] IGE_Window: IGE_Window
[3027.823] IGE_Window: IGE_ShareGlobalAndOptions
[3027.823] IGE_Window: IGE_SharingGlobalAndOptions, IGE=...
[3027.823] IGE_Window: IGE loaded
[3029.305] Demographics: Dequeuing demographics
[3029.305] Demographics: Dequeuing demographics
[3063.688] TechTree: REFRESHING TECH DISPLAY
[3072.205] TechTree: REFRESHING TECH DISPLAY
[3103.515] IGE_Window: IGE_Initialize
[3103.515] IGE_Window: IGE:Gods and kings=true
[3103.515] IGE_Window: IGE_TabsBar.OnInitialize
[3103.515] IGE_Window: IGE_TabsBar.OnInitialize - Done
[3103.515] IGE_Window: IGE_TerrainPanel.OnInitialize
[3103.577] IGE_Window: IGE_RegisterTab, ID="TERRAIN_EDITION", name="Terrain (F1)", icon=0, group="edit"
[3103.577] IGE_Window: IGE_SelectedPanel, ID="TERRAIN_EDITION"
[3103.577] IGE_Window: IGE_RegisterTab, ID="TERRAIN_PAINTING", name="Terrain (F3)", icon=0, group="paint"
[3103.577] IGE_Window: IGE_TerrainPanel.OnInitialize - Done
[3103.624] IGE_Window: IGE_RegisterTab, ID="CITIES_AND_UNITS", name="Cities And units (F2)", icon=1, group="edit"
[3103.624] IGE_Window: IGE_UnitsPanel.OnInitialize
[3103.655] IGE_Window: IGE_RegisterTab, ID="UNITS", name="Units (F4)", icon=2, group="paint"
[3103.655] IGE_Window: IGE_UnitsPanel.OnInitialize - Done
[3103.655] IGE_Window: IGE_RegisterTab, ID="PLAYERS", name="Players (F6)", icon=3, group="change"
[3103.702] IGE_Window: IGE_TechsPanel.InitializeHelp
[3103.780] IGE_Window: IGE_RegisterTab, ID="TECHS", name="Technologies (F7)", icon=4, group="change"
[3103.780] IGE_Window: IGE_PoliciesPanel.OnInitialize
[3103.795] IGE_Window: IGE_RegisterTab, ID="POLICIES", name="Social Policies (F8)", icon=5, group="change"
[3103.795] IGE_Window: IGE_PoliciesPanel.OnInitialize - Done
[3103.795] IGE_Window: Initialization completed
[3103.795] IGE_Window: IGE_Showing
[3106.619] IGE_Window: Saved game as IGE1
[3106.619] IGE_Window: IGE_Update
[3106.635] IGE_Window: IGE_SetMouseMode, mode=1
[3107.961] IGE_Window: IGE_SelectedPanel, ID="TERRAIN_PAINTING"
[3107.961] IGE_Window: IGE_Update
[3107.976] IGE_Window: IGE_SetMouseMode, mode=3
[3109.848] IGE_Window: IGE_SetTabData, data="TERRAIN_PAINTING"
[3109.848] IGE_Window: IGE_SetMouseMode, mode=3
[3110.893] IGE_Window: IGE_ModifiedPlot, plot=(11 ; 69)
[3113.467] IGE_Window: IGE_Update
[3113.467] IGE_Window: IGE_SetMouseMode, mode=3
[3113.467] IGE_Window: IGE_Closing, takingSeat=false
[3148.022] Runtime Error: [string "C:\Users\User\Documents\My Games\Sid Meier'..."]:21: attempt to index global 'g_InstanceMap' (a nil value)
[3148.022] Runtime Error: [string "C:\Users\User\Documents\My Games\Sid Meier'..."]:21: attempt to index global 'g_InstanceMap' (a nil value)
[3148.022] MT_Initialize: INFO Turn 541 OnTurnEnd
[3165.728] MT_Initialize: INFO Turn 541 OnTurnEnd Total 17.694 seconds
[3168.505] Runtime Error: [string "C:\Users\User\Documents\My Games\Sid Meier'..."]:21: attempt to index global 'g_InstanceMap' (a nil value)
[3198.488] Runtime Error: [string "C:\Users\User\Documents\My Games\Sid Meier'..."]:21: attempt to index global 'g_InstanceMap' (a nil value)
[3198.488] Runtime Error: [string "C:\Users\User\Documents\My Games\Sid Meier'..."]:21: attempt to index global 'g_InstanceMap' (a nil value)
[3202.622] Runtime Error: [string "C:\Users\User\Documents\My Games\Sid Meier'..."]:21: attempt to index global 'g_InstanceMap' (a nil value)
[3202.622] Runtime Error: [string "C:\Users\User\Documents\My Games\Sid Meier'..."]:21: attempt to index global 'g_InstanceMap' (a nil value)
[3204.182] MT_Initialize: INFO Turn 542 VanillaStuff Total 38.458 seconds
[3205.446] MT_Initialize: INFO Turn 542 OnTurnStart Total 1.269 seconds
[3234.665] TechTree: REFRESHING TECH DISPLAY
[3243.744] TechTree: REFRESHING TECH DISPLAY
[3277.222] DiscussionDialog: Handling LeaderMessage: 12, Your offer is generous, and I accept.
[3279.531] TechTree: REFRESHING TECH DISPLAY
[3284.850] Runtime Error: [string "C:\Users\User\Documents\My Games\Sid Meier'..."]:21: attempt to index global 'g_InstanceMap' (a nil value)
[3284.850] Runtime Error: [string "C:\Users\User\Documents\My Games\Sid Meier'..."]:21: attempt to index global 'g_InstanceMap' (a nil value)
[3284.850] MT_Initialize: INFO Turn 542 OnTurnEnd
[3302.634] MT_Initialize: INFO Turn 542 OnTurnEnd Total 17.789 seconds
[3337.797] Runtime Error: [string "C:\Users\User\Documents\My Games\Sid Meier'..."]:21: attempt to index global 'g_InstanceMap' (a nil value)
[3337.797] Runtime Error: [string "C:\Users\User\Documents\My Games\Sid Meier'..."]:21: attempt to index global 'g_InstanceMap' (a nil value)
[3341.385] Runtime Error: [string "C:\Users\User\Documents\My Games\Sid Meier'..."]:21: attempt to index global 'g_InstanceMap' (a nil value)
[3341.385] Runtime Error: [string "C:\Users\User\Documents\My Games\Sid Meier'..."]:21: attempt to index global 'g_InstanceMap' (a nil value)
[3344.224] MT_Initialize: INFO Turn 543 VanillaStuff Total 41.586 seconds
[3344.505] MT_Initialize: INFO Turn 543 CheckAdoptedPolicyEffects Catherine POLICY_TRADITION
[3344.817] MT_Initialize: INFO Turn 543 OnTurnStart Total 0.594 seconds
[3367.905] Runtime Error: [string "C:\Users\User\Documents\My Games\Sid Meier'..."]:21: attempt to index global 'g_InstanceMap' (a nil value)
[3367.905] Runtime Error: [string "C:\Users\User\Documents\My Games\Sid Meier'..."]:21: attempt to index global 'g_InstanceMap' (a nil value)
[3370.432] TechTree: REFRESHING TECH DISPLAY
[3375.034] Runtime Error: [string "C:\Users\User\Documents\My Games\Sid Meier'..."]:21: attempt to index global 'g_InstanceMap' (a nil value)
[3415.064] ProductionPopup: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_COLOSSEUM
[3415.127] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_MONUMENT
[3415.142] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_SHRINE
[3415.329] ProductionPopup: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_COLOSSEUM
[3415.454] ProductionPopup: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_COLOSSEUM
[3415.454] TechTree: REFRESHING TECH DISPLAY
[3415.595] ProductionPopup: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_COLOSSEUM
[3417.498] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_MONUMENT
[3417.498] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_SHRINE
[3417.701] ProductionPopup: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_COLOSSEUM
[3439.135] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_MONUMENT
[3439.135] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_SHRINE
[3440.758] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_MONUMENT
[3440.758] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_SHRINE
[3441.584] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_MONUMENT
[3441.600] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_SHRINE
[3441.709] TechTree: REFRESHING TECH DISPLAY
[3445.110] ProductionPopup: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_COLOSSEUM
[3445.188] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_MONUMENT
[3445.188] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_SHRINE
[3445.391] ProductionPopup: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_COLOSSEUM
[3445.500] ProductionPopup: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_COLOSSEUM
[3445.516] TechTree: REFRESHING TECH DISPLAY
[3445.640] ProductionPopup: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_COLOSSEUM
[3447.466] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_MONUMENT
[3447.466] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_SHRINE
[3447.653] ProductionPopup: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_COLOSSEUM
[3463.034] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_MONUMENT
[3463.034] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_SHRINE
[3464.657] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_MONUMENT
[3464.657] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_SHRINE
[3466.264] ProductionPopup: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_COLOSSEUM
[3466.420] ProductionPopup: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_COLOSSEUM
[3472.457] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_MONUMENT
[3472.457] CityView: FATAL Turn 543 GetHelpTextForBuilding: error with BUILDING_SHRINE
[3472.582] TechTree: REFRESHING TECH DISPLAY
[3889.354] LoadMenu: === LoadMenu.lua ===


I had the last two times before the bug occoured a diplomatic speech with a other nation, maybe it help a bit.

EDIT: Yes its something with diplomatics. I restarted the game and it was ok, then i made a trade agreement and after this i get the tooltip errors for buildings im my cities from the same turn on.

Now i had a diplo action with a alliance agreement and the bug also occours after this.
 
Could you set "EnableLuaDebugLibrary = 1" in your civ config.ini, then repost the log file? Sorry, I should have mentioned that earlier.

\Documents\My Games\Sid Meier's Civilization 5\config.ini
 
Sorry for the delay was a bit away.

Seek:

@jk_bonn, you can zip the log file and attach it here.

Thx for the tip!

Here the Lua.log file:


Btw. again i tested with diplomatic, everytime when i take any diplo action the error occour.
 

Attachments

friends, as I can make it work the mode GAK wonder pack ? because even in the absence of VEM version for this GAK then not activated properly
 
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