1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

use mods?

Discussion in 'Civ5 - General Discussions' started by zatarra09, Oct 3, 2010.

?

Have you used any Mods yet?

Poll closed Oct 7, 2010.
  1. Yes I love them!

    22 vote(s)
    57.9%
  2. No I like vanilla

    11 vote(s)
    28.9%
  3. I cant figure out how to use them yet

    5 vote(s)
    13.2%
  1. zatarra09

    zatarra09 Chieftain

    Joined:
    Jun 24, 2008
    Messages:
    31
    Have you used any of the Mods from the mod browser interface yet?


    edit: changed Steam to Mod browser
     
  2. Sonereal

    Sonereal ♫We got the guillotine♫ Supporter

    Joined:
    Mar 31, 2008
    Messages:
    14,790
    Steam interface?

    I've been using mods from the mod browser. :confused:
     
  3. shadowplay

    shadowplay your ad here

    Joined:
    Nov 6, 2003
    Messages:
    5,318
    Location:
    Toronto
    I want to get accustom to the game before I start piling on mods.
     
  4. Fin

    Fin Chieftain

    Joined:
    Aug 25, 2010
    Messages:
    166
    Location:
    Texas
    I've browsed it and played around with a few of them. I really like the reveal map button for getting a good look at the map I'm working on. I also really like that R.E.D. mod, the one that makes the units smaller? That one's cool.

    Other than that, I'm getting used to the game without them and letting there get to be more mods before I try any out seriously.
     
  5. Xa4

    Xa4 Chieftain

    Joined:
    Jul 27, 2004
    Messages:
    29
    After two vanilla game, I'm playing with a mod, but one that just affets the UI (so I can more easily track my different resources. So I guess, I'm still playing vanilla (same taste, different color)
     
  6. logarithm64

    logarithm64 Omnipotent Space Lizard

    Joined:
    Dec 10, 2009
    Messages:
    162
    The number diplomacy mod is extremely handy- it helps to differentiate between friendly and neutral attitudes more easily and it's nice to know how to make a civ like you through culture, happiness and military strength.
     
  7. Sneaky Snake

    Sneaky Snake GDR Noob

    Joined:
    Aug 12, 2010
    Messages:
    166
    The Babylon mod is the only one I've gotten...so far.
     
  8. DalekDavros

    DalekDavros Chieftain

    Joined:
    Jun 30, 2010
    Messages:
    303
    The first mod I tried (clock mod) broke save compatibility and didn't work anyway. So now I'm doubly cautious and waiting for another 3-6 patches (that should be, what, two weeks?) before I try any mods again.
     
  9. Tomice

    Tomice Passionate Smart-Ass

    Joined:
    Oct 5, 2009
    Messages:
    2,296
    Location:
    Austria, EU, no kangaroos ;)
    And again, a poll without enough choices :(

    (X) No, I'll wait until the mods have been tested and balanced for a while.
    (X) No, the mods I'm interested in are not available yet.
    (X) I have bugs keeping me from using mods until now.

    All of those are true for me. I'm keeping a close eye on balance mods, but it's too early to say if they really improve the gameplay. I have downloaded one of them for testing, but it doesn't work somehow. And I'd love to see a trading post graphic mod, but none to be found yet.
     
  10. jjkrause84

    jjkrause84 Chieftain

    Joined:
    Sep 24, 2010
    Messages:
    959
    Location:
    UK
    I generally don't mod. Somehow it feels like cheating? I dunno....don't mind me.

    I liek that moodding capability is easily built in though. Within a generation of games modding will be easy and will be like "house rules" for board games (you know, like $500 on Free Parking, etc.)
     
  11. Honelith

    Honelith Chieftain

    Joined:
    Sep 25, 2010
    Messages:
    7
    I use most of the Balance mods, some economy mods and some more general balance tweaking since the vanilla is so broken.
     
  12. zatarra09

    zatarra09 Chieftain

    Joined:
    Jun 24, 2008
    Messages:
    31
    Of the mods being made, alot of them ARE for balance, go try them and see!

    If you have a mod request post it! There are a bunch of people looking for good ideas

    What bug keeps you from using mods at all?
     
  13. PawelS

    PawelS Ancient Druid

    Joined:
    Dec 11, 2003
    Messages:
    2,803
    Location:
    Poland
    I created a mod for myself with some tweaks, and I'm still improving it. I haven't released it yet, because the in-game descriptions of some things are not updated, which can be confusing for the player. Now I'm testing it and making more changes based on the results.

    In the future I'm going to create a fantasy themed full conversion mod. I know it's a lot of work, but I'm going to "borrow" most of the content from other mods :)
     
  14. Mekajiki

    Mekajiki Chieftain

    Joined:
    Jan 29, 2009
    Messages:
    109
    Location:
    St. Louis
    Just the economy mod. Make research more expensive and production cheaper among a few other things. I like it better this way. Much more fun.
     
  15. DrunkenPirate

    DrunkenPirate Chieftain

    Joined:
    May 26, 2008
    Messages:
    26
    Location:
    Norfolk, England
    I have been using Thalassicus' balance mods along with his new gradual research mod which slows down the tech tree in later game and it has improved the game for me immensely.
    It's really easy to grab and install the mods via the in-game interface, a big step forward in mod support IMO.
     

Share This Page