JoeMacUnGee
Warlord
- Joined
- Jul 6, 2010
- Messages
- 146
In my mind there's only ONE use for a GG, and it's overpowered. That's the Epic Medic. Add one of these to your stack, and watch it become indestructable.
Obviously, you haven't done either of two strategies:In my mind there's only ONE use for a GG
Obviously, you haven't done either of two strategies:
1) The Warlord game (use and abuse multiple warlords as your primary fighting force)
2) The uber zerg swarm (settle GGs to create uber unit production cities and spam them out)
I've done the second.
The first I felt was not the best
Done well, you have so many Warlord units that the loss of 1 or 2 is not a big deal. And, done well, you'll only lose 1 or 2 per game.as the RNG in Civ IV is anything but reliable enough to count on the GG units surviving.
If you never expose them to risk, they're not ultramedics. You can't achieve an ultramedic without Heal 3 Woods 3, and that's not feasible without exposing to combat.Whereas if you stick two ultramedics at the bottom of the stack and never expose them to risk
, you will have a highly-promoted stack of units. When you team them with ample supplies of siege unites, your army's a rolling ball of butcher knives![]()
What about using your medic chariot as a pillager? That's something that you can't do with your axe. I've never managed to get Woodsman III + Medic III, so I can't say if that is potent enough, but I don't think that I would like to give up that bonus.Woodsman III.
The "getting attacked" is a slight negative, but still outweighed by the healing benefits. Plus, it means you probably stretched yourself too thin. The point of having a super medic is that you attack, kill some of the enemy, preserving your units which then then heal up and do it again. If you don't save (choose not to attack with) some strong defenders of your stack, then you get counterattacked and some of your healing units die. That defeats the purpose of the strategy.
Why in the world would you do that? Pillagers get exposed to counterattack. So if you want your medic chariot to get killed, sure, go ahead and pillage with him.What about using your medic chariot as a pillager?
It's potent. Give it a try.That's something that you can't do with your axe. I've never managed to get Woodsman III + Medic III, so I can't say if that is potent enough, but I don't think that I would like to give up that bonus.
Are you still talking about pillaging? Me, I use my artillery to collateral the crap out of the defenders, and then my medic (along with my other units) have a cakewalk. So my medic is pretty much attacking each turn, against a weakened unit, which means its chance of dying is as close to zero as I can get it.Btw, the idea is that your medic unit isn't doing anything active, just chilling in the back (or in the stack, if you're feeling adventurous or using Woodsman). Might as well have it do something on its turns.
I think he meant pillager as part of a stack... presumably a stack of single-move units.
Some 2-move units could be used used attacking units on the way. Just sayin... (I'm not getting into the argument)
Sorry, I mistook your last post as being a bit sarcastic. My bad.It's not an argument. Just two rational people expressing opinions about what makes the most sense.
Anyway, if you have multiple 2-move units, then you don't need the medic to pillage.
It probably was. I had had a couple when I posted it.Sorry, I mistook your last post as being a bit sarcastic.
Agreed. However, it does have firmly entrenched difference of viewpoint connotations. Since Joe hadn't even tried these other techniques, I'd think "argument" isn't terribly apropos. Anyway, OT.Oh, and argument doesn't have to have uncivil connotations.
Agreed. However, it does have firmly entrenched difference of viewpoint connotations. Since Joe hadn't even tried these other techniques, I'd think "argument" isn't terribly apropos. Anyway, OT.
Piece of Mind did an excellent job of defending my position. Though, I suppose he was also right that that difference *is* rather situational.
Btw, do you keep your medic in your stack? Doesn't it make more sense to keep him one space back (depending on how their road network looks, of course)? I know I defended using a chariot as a medic, but I actually use a spearman (in the stack; this idea was just me wanting to try out something new).
March only applies to the unit that has the promotion. Having a super medic with march does NOT cause your whole stack to heal while moving!I keep it in the stack and give it the March promo so it's always healing my troops.
March only applies to the unit that has the promotion. Having a super medic with march does NOT cause your whole stack to heal while moving!