I use the governor all the time, but then I never really use it. I use it to quickly switch between max food (growth) and max hammers. It never does either quite right though. It will never take away the last hill or the last food to have truly maximum production (without starvation) or maximum growth (1 hammer). But then you only have to switch one instead of up to 8. I never let the governor go and be stupid, making great people instead of working tiles. (even with governor off the auto assigned distribution will sometimes select great people) I, the ultimate micromanager, will usually go through every city every couple turns and assign the tiles to be worked. Even if you have food on the governor, you still have to go into the city to switch from the grassland hill mine tile to the coast tile. And that one food sometimes saves 10 turns for growth. Then you can switch back to max prod, (or commerce- but commerce cities I usually end up taking off the food resources and plopping great people/prod squares- exception being cottages on plains, as they arent self sufficient.) I always keep my cities at the maximum happiness allowed population, and do the max growth spurt every time i get a happiness increase (resource, tech from building, etc).
as for workers, i only trust them with working the squares out of my cities range, and railroading everything.
micromanaging for the win. lazy people lose
as for workers, i only trust them with working the squares out of my cities range, and railroading everything.
micromanaging for the win. lazy people lose
