Originally posted by Jersey Joe
My preference would be for a grid with the Improvements as column headings and City names as row headings (or the reverse) and the improvements in a city "checked" off, or
City name followed by a string of ones and zeros for the improvements built, not built.
Originally posted by Lovro
The first option would take just too much space (there are 49 or 0x49 buildings, IIRC).
The second one would perhaps be more useful for programs having the output fed to them, but hardly useful otherwise.
I agree that this would be a 'wide' file, and it would probably be difficult to read in it's 'raw' text format, but the only time anyone would be using it, is when they have too many cities to track them comfortably within the game. I don't think it's unreasonable to assume that the user will be using some sort of analysis tool with this information.
On formatting the new export file... I would recommend sticking with tab-delimited. If you can come up with a way of abbreviating the improvement names to 2-4 letter codes (perhaps with a key at the end of the file, after the counts/totals), the file might still be somewhat readable in plain text.
As for each City improvement listing... I think using a non-zero value (1 or -1) for showing improvements would work well both visually and when brought into Excel. If the city doesn't have an improvement, either leave it blank or use a zero (personally, I would vote for leaving it blank, looks cleaner).
Of course, adding another function to this utility, is going to be alot of work...
Speaking of adding to Lovro's workload <grin>... Is there any chance of adding the 'Food Stored/Eaten' information to the City Stats file? It has always irked me that there is no way to sort your cities by population in the advisor screen. With this information in the export file, I can modify my spreadsheet to calculate the population and do the sorting myself.
Even if it should be decided that MapStat is 'feature-complete' in it's current form, it is an incredibly useful tool as is, and all of the hard work that has gone into bringing it to it's current state is GREATLY appreciated!
Thanks!