v140.4

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Prince
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Sep 25, 2010
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Playing v140.4. All AI civs can build moai.
All AI units at king difficulty have 7 upgrades. Is this a bug?
 

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The moai bug should be solved in v141.2, so please post back if you still encounter it after upgrading. AIs are better at conquest in vem than vanilla, so they tend to accumulate more promotions.

What did you try changing the city range to?
 
changed MIN_CITY_RANGE to 4. Seems to work fine with v143...
In medieval era every unit has 7 promotions, every ranged unit has +1 range and blitz. Dont you think its too much?
Montezuma's bonus for killing enemies is added to cities. Is this intentional?
 
I meant added to city culture. Cities expand their borders very fast if you play always war as Monty.
 
Well as he's not that powerful a civ otherwise, I don't see too much of an issue.

How fast are we talking?
 
Cities expand their borders very fast if you play always war as Monty.

It's the "always war" setting giving you high promotion levels. On king difficulty AIs get 25:c5war: free experience; getting 7 promotions requires 280:c5war: experience.
 
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