three comments on this new version:
First of all, great work! Continue on improving the mod.
Second, I had a little problem with contact loses. If I leave a unit right beside another civs border, I will still periodically lose the contact with that civ, even though I have a unit right beside it. I thought that it could be because the unit in question is a boat. However, if this is intentionnal, I fail to see the point as I can just move the unit into the next tile and I'll get back contact. It is just annoying. Also, shouldn't there be a core group of civs with whom you'll never lose contact? Seems odd to me that as England, I continually lose contact with Rome even though they are just a couple of tyles away. I would suggest making close civs immune to that effect.
Third, I saw the AI turkish for the first time since its introduction doing more than just surviving! The new UP is the reason why they trive so much. I have seen them completely annihilate Babylon by culture alone. When they spawned, they took Artaxata which culturally pressured a babylonian wonder city which flipped which has eaten so much culture that the city of Babil is reduced to controlling 2 tiles in an orange ocean. The double holy city of Jerusalem doesn't fare well either and is usually under heavy turkish pressure. But for me the most disturbing was when I saw them go after Russia. They conquered Moscow but immediatly after the city was out of resistance, it expanded to the third or fourth border level (1: 8 tiles, 2: 20 tiles, 3: 36 tiles, etc.). In fact, they had eaten so much russian culture that all russian cities in the area were directly beside turkish borders. Thus, they were compeltely gone after a few turns as their Up was totally ineffective. Overrall, I think the new UP is overpowered and its effect should be reduced.
Apart from that, I really enojyed my current game as the Viking