Nice getting this SG moving again, sorry to have been out for a bit... been extreemly busy... Seems like having that stack of swords on the front door, knocking getting even peace is a good thing
I am going to have to get a look at the save... but it looks like we are not really focussing our efforts, building courts while at war??
War = Units!
I dont know about declaring war on Ragnar right now, course we may not want him to get those berzerkers... tho they are nothing special in the hands of the AI. We may be better off getting our econ going, switching to OR (if we arent allready there) get some courts and libs where needed as well as other infra we need, like ducts, markets, temples, etc.
Observations:
- we have 5 workers to 8 cities

we are low on workers ergo we are working unimproved tiles, we need workers build or captured I dont care but we need more workers.
- The capitol is working a forrest and the lake when it can work 2 riverside mines -2 food +5 hammers, while at the happy cap (next turn) this is a great trade off
- Nagara is going to be a research center, extreemly low on hammers (unless later in UniSuf) WHY???? Are we building a barracks there? Lib + Temples + Monastaries are going to be hard enough to build without the waste of a barracks there
- Hari is unhappy

it ! Temple is allways nice to whip (after 1 turn of production) or a duct is nice to for the +1 food
Also Hari has a cottage? We dont have enough food to work those hills, farms folks we need farms.
- Cuzco a library ?? Why (ok culture probably) but we are NEVER going to overcome the wonder culture of the Inca untill we kill them outright.
Cuzco has a total of 0.6 beakers right now addint the library will certainly bring .2 extra beakers. Cuzco is a production beast, with some farms and biology we may actually be able to work all those hills. The library is never going to help anything. I think Courthouse, barracks, Units and a wonder or two maybe later on.
- Tiwanaku is the same.
A courthouse in both Machu, Tiwanaku and Cuzco will save us 3 gpt per city where the library will do near nothing

The total of 9 gpt is allmost good enough for 10% on the slider

It is details like this that we need to focus on if we are going to get this game on the road !
CS will take 4 turns at 100%, running -90 gpt I suggest going to 0 science untill we reach 400 gold then running 4 turns of 100% Building 400 gold will take approx 40 turns (not counting war gains) hopefully by then we can have a library in some cities where they matter (nagara for example) to bring in some extra beakers.
We need to scout Pacal before he gets intrested in our land, perhaps it is worth it to grab some browny points with pacal and the

to switch to Buddism?
Well beeing in police state sure doesnt help the treasury

, offcourse we are now in warmode and commited to it I guess so lets take out ragnar ASAP. Units all over the place (except maybe Nagara) and go for it, we are allready at 17 gpt upkeep for units.... so maybe cue up some of those so we can finish them in 1 turn in the end when we need them to save some GPT. As soon as we are confident that Ragnar is as good as dead (i.e. we have mostly enough units) switch to HR (if WW allows) and OR start getting those courts up ASAP.
On a side note, I would have razed Tiwanaku dispite it beeing home to the great wall. It is just missing the fish and extreemly low on food...
P.S. Sorry if above seems over critical or something. I dont mean to frown on any decisions made on the battle field or put down anyone in any way. Just trying to make constructive criticism.
P.P.S. I hope we are not chopping jungle at Nagara when we have open grasslands that can be cottaged there?? The banana for the +food Great! But the other jungle? Leave it be untill we have no more open (riverside?) grasslands to cottage. Prior to cottaging tho, get the Silk up and running, good GPT and +

for all our cities. way better than any cottage we can build