Atlas627
Deity
- Joined
- Aug 25, 2011
- Messages
- 3,124
Is this going to be the Civ game that they finally give us more flexible difficulty options?
Just like with map generation, there are a ton of variables that go into the difficulty settings. We need options!
Have default difficulty settings for all our normal Civ difficulties, then allow you to customize right on the game creation screen.
Some options: Different AIs have different bonuses, give some research boosts, production boosts, combat boosts, xp boosts, starting units, whichever parts you want. Scale them with game speed, scale them with era, scale them with number of places behind in each victory condition (since it keeps track of that now), scale it inversely if you want.
Has anyone heard anything about this type of thing? Anyone have any other ideas?
Just like with map generation, there are a ton of variables that go into the difficulty settings. We need options!
Have default difficulty settings for all our normal Civ difficulties, then allow you to customize right on the game creation screen.
Some options: Different AIs have different bonuses, give some research boosts, production boosts, combat boosts, xp boosts, starting units, whichever parts you want. Scale them with game speed, scale them with era, scale them with number of places behind in each victory condition (since it keeps track of that now), scale it inversely if you want.
Has anyone heard anything about this type of thing? Anyone have any other ideas?