Venice Questions & Tips

tsf4

Warlord
Joined
Aug 9, 2012
Messages
186
Sooooo, I don't play with city-states. Would Venice even work at all for me? Also, if it does work, what should I do to win or do well in the game?
 
It would be like playing Siam or Greece, I guess, or just a normal OCC with the ability to puppet cities.
 
tsf4: Sure. It's basically a OCC with the advantage of a LOT of money and being able to buy in puppets.

Personally, I prefer to play Venice without taking over CSs.
 
Well without CS

1. You can use MoV for Customs houses (lots of gold in Venice)
2. You will have to acquire additional cities by conquest... they will be puppets you can buy in
3. you still have 2x trade routes.. so as long as you have Someone you are not at war with, you can make a lot of money
 
It would be kind of awkward since your capital will be isolated from pretty much anything the entire game (unless you play on a really small map)
 
Playing as Venice without CS's may hobble you when it comes to World Congress voting in the later eras as well as removing more trade route options from the game, not to mention the food, happiness, resource, etc bonuses that comes from allying with them via Venice's ridiculous cash-generating double trade route UA.
 
What I have enjoyed doing with Venice is liberty opening, to get a Merchant on the 3rd (I like to get the worker first) policy.

With a fairly straight B line to optics, you can have 2 puppets very early!

In my recent game, i started way on the south of a continent, isolated except for 4 CS's within trade route distance.

So I rushed 2 merchants, and with 2 triremes and 2 warriors, escorted them to the far corners of two other continents (there was a thin chain of islands connecting, it was a GREAT map, I'm using techtonics mod script).

With my 2 puppets, I was able to extend 4 trade routs to 4 other civs, way more lucrative than those 4 CS back home! I now have a far flung sea trading empire, Colossus of Rhodes, and 6 trading routs. I'm concerned what this is going to mean for border security once I start bumping up into these civs, but so far it's been a really low rex game (marathon/prince, I think prince might be too low for the map type or something, which is kinda snaky continents.) It's 200AD and I'm ahead in population with 1 Capital and 2 puppets!
 
So, what are the best victory conditions for Venice?

Diplomatic or Science. It seems like a civ that would be good at making money, and getting trade diplo bonuses. This enables you to buy votes/city state allies (The ones you haven't eaten yet, NOM NOM NOM), and - with the tier 3 Freedom tenant - buy spaceship parts.
 
Nice! Now I can't wait to get my hands on BNW. Thanks for the answers guys.

Oh and Beld, would you mind showing us a screenshot of that game? I wanna see! :D
 
In the only Venice game I played I was able to outright annex previously puppeted city-states. Has anyone else encountered this? Or was it just particular to that load?
 
In the only Venice game I played I was able to outright annex previously puppeted city-states. Has anyone else encountered this? Or was it just particular to that load?

I saw a few others saying something like that. Did you use the strategic view when you captured it?
 
I see Venice hasn't lost it's city-state status yet:

Spoiler :
attachment.php
 

Attachments

  • 2013-07-09_00001.jpg
    2013-07-09_00001.jpg
    144.4 KB · Views: 8,840
Nice! Now I can't wait to get my hands on BNW. Thanks for the answers guys.

Oh and Beld, would you mind showing us a screenshot of that game? I wanna see! :D

I'll do you one better and post a screenshot AND the saved game if you're interested, both my start and my current game. Let me know if you want it and I'll post it up in this thread sometime tonight after work.
 
Playing as Venice without CS's may hobble you when it comes to World Congress voting in the later eras

Not sure why that would be the case, or at least why that would be the case specifically when playing as Venice. Venice does not have any inherent advantage in allying with CSs - quite the contrary, in fact, as its special power actually removes them from the game.
 
Not sure why that would be the case, or at least why that would be the case specifically when playing as Venice. Venice does not have any inherent advantage in allying with CSs - quite the contrary, in fact, as its special power actually removes them from the game.

Actually, Martinus, in addition to being able to 'acquire' CSs, the MoV also can do a Trade Mission for twice what other GMs get. At least at Optics, if you get it at all early, the MoV you get can give you 60 Influence (IOW, instant Ally) and 800 gold.

I think one way to play Enrico is uber-Domination by allying with CSs and building a huge military, and going through Honor
 
I played almost a whole Venice game. You can screw people over via the world congress if you do things right. I made Freedom the world ideology after most of them went Order. I wanted a cultural victory but my tourism was sub par. On the other hand I was spending thousands on City States and no one could match it.
 
Venice doesn't do badly at cultural victory - though you need to make sure you have plenty of food in the capital to support the specialists, you can do that with trade routes.
 
As requested of my Venice map.
http://imgur.com/a/seYVa

edit:looks like those didnt upload to full screen, if its too small let me know. I have to step out but can upload another later.
 
Back
Top Bottom